Update from thread: http://forums.dolphin-emu.org/thread-11260.html
As I thought that Rumble feature only slowed some Wii games by 20-30% seems to also affect that GameCube Pad plugin Constant Rumble also slows down gamecube games by ~20%! I've added some screenshots to prove it.
Without Constant Rumble on GC-Pad: SA2B @ 100% :
With Constant Rumble: fluctuating between 60-70%:
CONCLUSION: Rumble feature seems to slow down Wii and GC games as well. This does not affect all games.
Sonic Unleashed (Wii), for example, now has the possibility to run @ 100% speed. In-game it still fluctuates, but is around 80% speed:
Same for Shadow the Hedgehog (although it has strange glitches sometimes):
More information: I use Windows 7, 64 bit (you can see that) , I used Mamario's build for now, but Lectrode's has the same result. I play with a PlayStation 2 USB Controller.
As I thought that Rumble feature only slowed some Wii games by 20-30% seems to also affect that GameCube Pad plugin Constant Rumble also slows down gamecube games by ~20%! I've added some screenshots to prove it.
Without Constant Rumble on GC-Pad: SA2B @ 100% :
With Constant Rumble: fluctuating between 60-70%:
CONCLUSION: Rumble feature seems to slow down Wii and GC games as well. This does not affect all games.
Sonic Unleashed (Wii), for example, now has the possibility to run @ 100% speed. In-game it still fluctuates, but is around 80% speed:
Same for Shadow the Hedgehog (although it has strange glitches sometimes):
More information: I use Windows 7, 64 bit (you can see that) , I used Mamario's build for now, but Lectrode's has the same result. I play with a PlayStation 2 USB Controller.