Both the 314.07 and 314.14 beta driver have caused the D3D11 backend to run notably slower on my system (about 6FPS/13% slower in Skyward Sword). I'm trying to figure out whether this is a driver issue, a system issue, or a Dolphin issue. Does anyone else notice the same speed drop when using D3D11, particularly in SS?
D3D9 and OGL both run faster with the new drivers (+1 FPS on my system), it's only D3D11 that's impacted. I've done clean installs and removed all driver traces each time I've updated, so if it's on my end I don't know what's causing it.
D3D9 and OGL both run faster with the new drivers (+1 FPS on my system), it's only D3D11 that's impacted. I've done clean installs and removed all driver traces each time I've updated, so if it's on my end I don't know what's causing it.