Specs:
CPU:Intel Core 2 Quad Q8300 2,50ghz, RAM:4GB,GPU: ATI HD4600, OS:Windows 7 x86.
Dolphin build used: 3.5-1408
Dolphin settings: Direct3D11 (Rest is unchecked),Resolution:native,anti-aliasing:none,antisotropic filtering:1x(Scaled EFB copy CHECKED)
Ignore changes to EFB format checked,External Frame Buffer disabled checked,fast depth calculation checked. (nothing checked at advanced.)
SoundSP HLE,DSP LLE(both options) used. Activate dual core CHECKED, Idle Skipping both enabled and disabled used.(rest is unchecked)
Problem:
All NA versions of Roms seem to work slowed down and is really choppy in the sound, this does NOT seem happen with an PAL version of the same game(only Both versions of Radiant Dawn were used but there is a clear pattern).
Games tested on wereaper Mario Thousand Year door,Fire Emblemath of Radiance & Fire Emblem:Radiant Dawn.
is there somthing im missing that causes only those versions to have issues or ?
CPU:Intel Core 2 Quad Q8300 2,50ghz, RAM:4GB,GPU: ATI HD4600, OS:Windows 7 x86.
Dolphin build used: 3.5-1408
Dolphin settings: Direct3D11 (Rest is unchecked),Resolution:native,anti-aliasing:none,antisotropic filtering:1x(Scaled EFB copy CHECKED)
Ignore changes to EFB format checked,External Frame Buffer disabled checked,fast depth calculation checked. (nothing checked at advanced.)
SoundSP HLE,DSP LLE(both options) used. Activate dual core CHECKED, Idle Skipping both enabled and disabled used.(rest is unchecked)
Problem:
All NA versions of Roms seem to work slowed down and is really choppy in the sound, this does NOT seem happen with an PAL version of the same game(only Both versions of Radiant Dawn were used but there is a clear pattern).
Games tested on wereaper Mario Thousand Year door,Fire Emblemath of Radiance & Fire Emblem:Radiant Dawn.
is there somthing im missing that causes only those versions to have issues or ?