(04-28-2010, 05:26 PM)torturedutopian Wrote: Hi !
I was wondering something... Would it be possible to get the stereoscopic filter to work with different kinds of glasses ? For instance, the cheap transparent disposable glasses ("real3D") given in the movie theatres for Avatar ? (there were 2 distinct technologies, I'm refering to the ones people could keep afterwards)..
Bye !
Edit : Hmm, maybe I'm in the wrong thread, I'm refering to the "stereoscopic" shader, not to nvidia/win specific features as I'm a Linux/OpenGL user anyway
Wrong thread or not, the Real3D glasses requires the monitor or film screen to be able to send different light with different circular polarizations at the same time. This is so that the light meant for the right eye only reaches the right eye, and the light for the left eye only reaches the left eye. So they will never work with a regular old 2D monitor - in cinemas they use a special projector that switches polarizations and images 120+ times per second.