Hey all, It's been a while since my last post. I'll try to upload a much thorough version of 2xHQ texture pack.
[2xHQ] Muramasa: The Demon Blade Texture Pack - PAL - Release [05-20-2014]
|
05-19-2014, 08:41 AM
Updated first post with new comparison screens.
05-19-2014, 04:15 PM
That's a difference, alright
However, it looks like your screenshots are of very bad quality. Even though they're small I see the compression all over the place ^^ So you might want to make new ones to not belittle your own efforts
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
05-20-2014, 01:11 AM
(05-19-2014, 04:15 PM)StripTheSoul Wrote: That's a difference, alright Yeah ... Anyway the new version are smaller in size (850MB vs 1.5GB), but without sacrificing the quality. I'm currently uploading it... 05-20-2014, 01:28 PM
It looks a lot better, but if I have one criticism it's that some of the color tweaks may be oversaturating a few textures. For instance, I think the sky in the dusky area is too intense, to the point where it seems blotchier and even lower-res looking than the original. The enhanced colors do look great on the character sprites, but considering how good the original art was, I'd prefer to have most textures play it safe when it comes to the coloring.
Just my opinion. Great work, can't wait to try these out. 05-20-2014, 01:51 PM
(05-20-2014, 01:28 PM)Nerrel Wrote: It looks a lot better, but if I have one criticism it's that some of the color tweaks may be oversaturating a few textures. For instance, I think the sky in the dusky area is too intense, to the point where it seems blotchier and even lower-res looking than the original. The enhanced colors do look great on the character sprites, but considering how good the original art was, I'd prefer to have most textures play it safe when it comes to the coloring. Thanks. Since I use an old monitor for editing textures (Acer X203H LCD around year 2010 ), I may oversaturate the colors because its not calibrated anymore. It can be fixed but not right now . 05-20-2014, 07:33 PM
(This post was last modified: 05-20-2014, 07:34 PM by kevlahnota.)
Download link at first post...
05-20-2014, 08:21 PM
I guess your textures are PNG files, eh? I'd like to try them but I know from the Xenoblade texture project that PNG files are just to heavy for my system to handle while DDS files don't give me a performance hit at all (there is a difference in quality but when playing I Honestly couldn't see it). So, just asking, will there be a DDS pack as well?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
05-20-2014, 08:54 PM
(05-20-2014, 08:21 PM)StripTheSoul Wrote: I guess your textures are PNG files, eh? I'd like to try them but I know from the Xenoblade texture project that PNG files are just to heavy for my system to handle while DDS files don't give me a performance hit at all (there is a difference in quality but when playing I Honestly couldn't see it). So, just asking, will there be a DDS pack as well? Yup, the textures are in png. The texture pack is still in beta, there are other texture that needs to enhance. I'll try to make a DDS version 05-20-2014, 09:50 PM
Cool, thanks
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)