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Force Frames in a Game - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Force Frames in a Game (/Thread-force-frames-in-a-game) |
Force Frames in a Game - BlackLionPT - 06-09-2010 Hi everyone. Since like 800 Revisions Ago, Sonic Adventure 2 became for me selectable between 50 and 60 FPS. I always used 60 FPS, i's much more smooth, and my PC can handle it like candy (=p). But since I updated it to the Revision 5636, it's not selectable, it just stars in 50 FPS without asking. Does anyone know how to activate the Hz selection? Thanks for any help provided. RE: Force Frames in a Game - nosound97 - 06-09-2010 Hold A button (or w/e button you assigned to GC controller's A button) before launching the game (not sure if it works with this game, I have NTSC version) RE: Force Frames in a Game - Dynam0 - 06-09-2010 (06-09-2010, 06:18 AM)Palito Wrote: Hi everyone. 1.Disable "audio throttle" in DSP-HLE plugin. 2.Select "framelimit" = 60 and active "Use fps for limiting" in general tab. Good luck. RE: Force Frames in a Game - BlackLionPT - 06-09-2010 I knew there was a trick, i just could remember it XD Thanks a lot, it worked! (but I had to press A and B at the Same time). And Dynam0, just to end this post (so if anyone haves the same question as I had), by doing that, you are speeding up the Game itself, not making the frames run at 60 by default. That would result in a game above normal speed and hard to control. |