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Which DSP Plugin Is Better OpenAL or Dsound - Printable Version

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+--- Thread: Which DSP Plugin Is Better OpenAL or Dsound (/Thread-which-dsp-plugin-is-better-openal-or-dsound)



Which DSP Plugin Is Better OpenAL or Dsound - TechTutorialsTV1 - 06-08-2010

i think openal is better because it speeded up my super smash bros brawl by 20 fps Big Grin


RE: Which DSP Plugin Is Better OpenAL or Dsound - darkshadw - 06-08-2010

Depends on what you want aye, OpenAL will give you more speed, but stuttering sounds.
Dsound will give you good sound but lil bit slower...

So yeah, the choice is yours Big Grin

I like the Dsound more ^^!


RE: Which DSP Plugin Is Better OpenAL or Dsound - TechTutorialsTV1 - 06-08-2010

(06-08-2010, 09:26 AM)darkshadw Wrote: Depends on what you want aye, OpenAL will give you more speed, but stuttering sounds.
Dsound will give you good sound but lil bit slower...

So yeah, the choice is yours Big Grin

I like the Dsound more ^^!

I know But Are they gonna work on the plugin or just dsound


RE: Which DSP Plugin Is Better OpenAL or Dsound - Xtreme2damax - 06-08-2010

OpenAL or DirectSound aren't plugins, they're api's and sound backends for the emulator. For plugins, it's either DSP-HLE or DSP-LLE for the choices. At the time, LLE sound isn't very good due to performance issues, static, crackling, popping etc..

The only good think about the OpenAL backend is it's ability to sync audio with video, DirectSound just runs audio as fast as possible and has constant desyncs with video whenever there are framerate drops or any time video is running slower than audio. The downsides to OpenAL is that it is slightly slower than Directsound, there is pauses, stuttering or skipping whenever video is not running at full speed. Syncing is also not completely accurate with OpenAL, as can be seen during cutscenes when voices are not properly synced with the mouth/lip movements of the characters.


RE: Which DSP Plugin Is Better OpenAL or Dsound - Kolano - 06-08-2010

(06-08-2010, 01:12 PM)Xtreme2damax Wrote: OpenAL or DirectSound aren't plugins, they're api's and sound backends for the emulator. For plugins, it's either DSP-HLE or DSP-LLE for the choices. At the time, LLE sound isn't very good due to performance issues, static, crackling, popping etc..

The only good think about the OpenAL backend is it's ability to sync audio with video, DirectSound just runs audio as fast as possible and has constant desyncs with video whenever there are framerate drops or any time video is running slower than audio. The downsides to OpenAL is that it is slightly slower than Directsound, there is pauses, stuttering or skipping whenever video is not running at full speed. Syncing is also not completely accurate with OpenAL, as can be seen during cutscenes when voices are not properly synced with the mouth/lip movements of the characters.

I believe the other advantage of OpenAL is that it's cross-platform compatible, which is a fairly big advantage.


RE: Which DSP Plugin Is Better OpenAL or Dsound - Xtreme2damax - 06-08-2010

Well yeah, only to those using other operating systems. I'm sticking to Windows as that's what Dolphin was originally coded for and runs best on. Wink


RE: Which DSP Plugin Is Better OpenAL or Dsound - darkshadw - 06-08-2010

Yeah, Windows ftw Big Grin!!