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Real Wiimote stutters after ~30 mins of playing - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Real Wiimote stutters after ~30 mins of playing (/Thread-real-wiimote-stutters-after-30-mins-of-playing) |
Real Wiimote stutters after ~30 mins of playing - Dinnes - 05-31-2010 Hi, I use Dolphin to play games using a real Wiimote. I've been playing Mario Galaxy 2 and Zelda: TP without too much trouble, except after about 30-60 minutes of playing the pointer starts to stutter. It just disappears for a few seconds, comes back for a few, and leaves again, and it just goes on that way. To get rid of the problem, I usually have to wait a few minutes and restart everything. The Wiimote I use is a brandless one which looks exactly the same as a real one, it just lacks branding(the ad I bought it from is here) I use that in combination with a brandless wireless sensor bar and a Sitecom USB Bluetooth adapter+Toshiba Bluetooth program Does anyone know how I can fix this? Searching the forums gave me no relevant posts. My specs: Motherboard: Asus P7P55d CPU: Core i7-860@3.5GHz, hyperthreading disabled RAM: 4GB DDR3 Video card: Powercolor Radeon HD 5850 HDD: Samsung Spinpoint 1TB Dolphin OS: Windows 7 64-bit I use the DirectX 9 plugin because the OpenGL slows everything down for me. EDIT: Forgot to mention this: I use Dolphin 2.0 64bit. |