![]() |
|
Freeze on continuous input from mouse / keyboard - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Freeze on continuous input from mouse / keyboard (/Thread-freeze-on-continuous-input-from-mouse-keyboard) |
Freeze on continuous input from mouse / keyboard - FiReaNG3L - 05-28-2010 Hi everyone, Getting started with Dolphin, have a strange problem not documented anywhere on the forum as far as I know. Been trying Mario Kart (the only game I own) on my i7 with Dolphin. Framerate is great (steady 60), except when I use input devices (keyboard or mouse). When I move the mouse continuously, the framerate drops to 0 and the audio stutters. Same thing if I hold a key of the keyboard (such as A to accelerate). If I tap keys or move the mouse only slightly, I get only slight framerate drops - it seems to be directly related to the amount of input the emulator gets. It gets stranger. Say if I hold A to accelerate in game, but happen to tap another key (such as right), the problem goes away temporarily - but only for the keyboard inputs - mouse inputs still freeze. It's very annoying and comes back if I use too many inputs quickly (left right dodging with A and using shoulder pads etc). This happen in the game and in the menus. I tried updating directx to the latest (it already was). Can anyone help? Just did a quick test - installed the 32 bits version (windows) instead, and this one works fine. So the problem is exclusively on the 64 bits version of the emulator. I guess the 32 bits version will do! |