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Revision [any recent] OpenGL plugin issue - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Revision [any recent] OpenGL plugin issue (/Thread-revision-any-recent-opengl-plugin-issue) |
Revision [any recent] OpenGL plugin issue - zamadatix - 05-19-2010 In any recent revision of dolphin (last few builds are all that I have tested) the OpenGL plugin when set to render in any non native resolution (no scaling, pixel for pixel rendering) will leave a black bar at the bottom of the rendering window that stays with resizing of the window/rendering area. The Direct3D plugin works fine. example: ![]() It is considering the bottom black bar part of the render but that does not show up when i choose "take screenshot" in dolphin, which provides teh (slightly vertically squished) render. Can anyone reproduce or provide a solution? RE: Revision [any recent] OpenGL plugin issue - darkshadw - 05-20-2010 Meh why black and white... But the DX plugin is better than OpenGL I thought, so why using OpenGL btw? RE: Revision [any recent] OpenGL plugin issue - zamadatix - 05-21-2010 (05-20-2010, 07:13 AM)darkshadw Wrote: Meh why black and white... If I used dolphins screenshot it wouldn't show the black bar only the rendered field and thats what print-screen gave me when dolphin was open. I actually get a more stable FPS with OpenGL... no idea why (ATI 4670). |