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[GC - NTSC-U] Tales of Symphonia Graphic Problem - Printable Version

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+--- Thread: [GC - NTSC-U] Tales of Symphonia Graphic Problem (/Thread-gc-ntsc-u-tales-of-symphonia-graphic-problem)



[GC - NTSC-U] Tales of Symphonia Graphic Problem - grandsord - 05-16-2010

Tales of Symphonia has graphic problem.

1. First image is nomal Option.
2. Second image apply Projection Hack-ZTP Bloom hack.
[Image: 1gqseaf1.png]
[Image: 1gqseaf11.png]

[Image: 1gqseaf51.png]
[Image: 1gqseaf5.png]

[Image: 1gqseaf2.png]
[Image: 1gqseaf21.png]

[Image: 1gqseaf71.png]
[Image: 1gqseaf7.png]

Graphic in nomal option is not good.
ZTP Bloom hack graphic looks great, but It's a problem in Title,Battle,Skit screen.

I want to play this game in 2nd image. Help me...

I used openGl,D3d.

My com specs
CPU E8400@4.2G
Ram 6G
VGA HD4850
Win 7 32bit
Dolphin 2.0, r5452-r2163.


RE: [GC - NTSC-U] Tales of Symphonia Graphic Problem - grandsord - 05-18-2010

does this problem occur to Only me???
do you appear it? is this game Perpect???


RE: [GC - NTSC-U] Tales of Symphonia Graphic Problem - admin89 - 05-18-2010

Alot of gamecube game was remade to wii.A wii version of this game is the best choice.Same goes to Harvest Moon Magical Melody ,the wii version has 2*times faster and less graphic bug .And sorry for not helping
If you interest with wii ,it's here run with OpenGL but better run on D3D for fullspeed


RE: [GC - NTSC-U] Tales of Symphonia Graphic Problem - naoan - 05-18-2010

Yeah it's "best choice" except that the wii version of this game is almost completely different game (in term of story), it's the GC version direct sequel not a remake (well... aside from the identical world...).


RE: [GC - NTSC-U] Tales of Symphonia Graphic Problem - grandsord - 05-18-2010

I solve it.
Projection hack source editing....

I can fix!!!!!


RE: [GC - NTSC-U] Tales of Symphonia Graphic Problem - crow132 - 05-18-2010

You really can play this game with all that sound issues?