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360 controller difficulty with Monster Hunter Tri - Printable Version

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+--- Thread: 360 controller difficulty with Monster Hunter Tri (/Thread-360-controller-difficulty-with-monster-hunter-tri)



360 controller difficulty with Monster Hunter Tri - Bluesun - 05-15-2010

Hey all, I downloaded the dolphin build that's setup to work best with M.H. Tri(version 5192, win7 64bit) but I can't get my 360 controller setup properly for the game.

Followed these instructions to the T and it works fine without the 360 controller, http://forums.dolphin-emu.org/thread-8994.html?highlight=Monster+Hunter+Tri

I tried using the build setup for the unidentified plugin for the 360 controller but it crashed my game everytime.Same thing happened when I tried copy and pasting the plugin into my 5192 folder.

Not sure what else I should be doing.Any suggestions?


RE: 360 controller difficulty with Monster Hunter Tri - Billiard26 - 05-15-2010

Open wiimote config dialog, click "Button Mapping", set up buttons and axes.
What are you stuck on? :/

"I tried using the build setup for the unidentified plugin for the 360 controller but it crashed my game everytime.Same thing happened when I tried copy and pasting the plugin into my 5192 folder."

"unidentified plugin"? What are you talking about?


RE: 360 controller difficulty with Monster Hunter Tri - Bluesun - 05-15-2010

(05-15-2010, 06:33 AM)Billiard26 Wrote: Open wiimote config dialog, click "Button Mapping", set up buttons and axes.
What are you stuck on? :/

"I tried using the build setup for the unidentified plugin for the 360 controller but it crashed my game everytime.Same thing happened when I tried copy and pasting the plugin into my 5192 folder."

"unidentified plugin"? What are you talking about?

What I'm stuck on is the entire setup for the 360 controller.
Dead zone's, AXIS settings, etc.What are the best settings for this? Huh

Also, under Input Source, I have it set to Emulated wiimote and no setting for emulated extension.Is this alright?


RE: 360 controller difficulty with Monster Hunter Tri - Billiard26 - 05-15-2010

(05-15-2010, 08:57 AM)Bluesun Wrote: What I'm stuck on is the entire setup for the 360 controller.
Dead zone's, AXIS settings, etc.What are the best settings for this? Huh

Also, under Input Source, I have it set to Emulated wiimote and no setting for emulated extension.Is this alright?

Set up your left stick for Analog 1 and right stick for Analog 2.
Make it so the red dots move up down left right correctly.
You will need to set the extension to Nunchuk or Classic Controller for MH3.
For Nunchuk, the stick should be set to Analog 1.
For Classic, left stick should be set to Analog 1.


RE: 360 controller difficulty with Monster Hunter Tri - Bluesun - 05-15-2010

(05-15-2010, 09:08 AM)Billiard26 Wrote:
(05-15-2010, 08:57 AM)Bluesun Wrote: What I'm stuck on is the entire setup for the 360 controller.
Dead zone's, AXIS settings, etc.What are the best settings for this? Huh

Also, under Input Source, I have it set to Emulated wiimote and no setting for emulated extension.Is this alright?

Set up your left stick for Analog 1 and right stick for Analog 2.
Make it so the red dots move up down left right correctly.
You will need to set the extension to Nunchuk or Classic Controller for MH3.
For Nunchuk, the stick should be set to Analog 1.
For Classic, left stick should be set to Analog 1.

Did all that and it seems to be working perfectly now!
Only trouble is I can't select items when I open up that lil menu for raw meat and the barbeque.For some reason when I hit A it just scrolls right and Y scrolls left.

http://img.photobucket.com/albums/v240/Angel_Dark/Public/screenshot2.jpg


RE: 360 controller difficulty with Monster Hunter Tri - Billiard26 - 05-15-2010

Try unmapping the buttons for the regular wiimote section on the left.
Only set up the Classic Controller section.
- Just a suggestion, idk, I've never played the game.