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wiimote IR pointing with mouse - Printable Version

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+--- Thread: wiimote IR pointing with mouse (/Thread-wiimote-ir-pointing-with-mouse)



wiimote IR pointing with mouse - Capico - 05-06-2010

Hi, I've been using the dolphin wiimote new incomplete plugin with dolphin since I use a 360 controller. However, I'm trying to use this plugin to map the IR pointing of the wiimote to my mouse, and I can't figure out how to do it properly. I successfully got the right mouse axis to map to the right directions, but whenever I try it out in a game the pointer tends to "snap" back to the center of the screen very easily and is much too sensitive. I already lowered the sensitivity from 100 to about 20 and that helped a little, but the problem still exists. here is a screenshot of the config: Could anyone explain what the drop down boxes with "center" "width" and "height" mean? they go from 0-100. Is it possible these settings could help?

[Image: irconfig.png]


RE: wiimote IR pointing with mouse - Billiard26 - 05-06-2010

The "Wiimote New" plugin will currently only work correctly for mouse controlled IR pointer on Windows.
Leave "Left/Right/Up/Down" all blank to use absolute mouse screen position like the old plugin.


RE: wiimote IR pointing with mouse - Capico - 05-06-2010

I am in fact using windows, I just have a weird skin if you thought that was OSX. Should I leave all the values in the drop down menus at 50 like default? and do I need to map forward/hide with the rest blank to use mouse? thanks Smile


RE: wiimote IR pointing with mouse - Billiard26 - 05-06-2010

You can map forward and hide if you want. They are suppose to be like moving the wiimote closer to the sensor bar or pointing away from it.
Adjust the Center Width Height in-game if your mouse cursor doesn't line up with the in-game cursor. It's different for every game.