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Plugins seem to fail - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Plugins seem to fail (/Thread-plugins-seem-to-fail) Pages:
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Plugins seem to fail - Teekz - 05-05-2010 Hi, forum. I come in hope of some assistance. I am using Dolphin 2.0, for 64 bit Windows. I am running Windows 7 Ultimate, 64 bit. I can successfully connect my Wii remote to the PC, and both the PC and the remote know there is an ongoing connection. My problem lies with the emulator itself... If I click "Wiimote" on the top bar, I get the following message: Code: "Error loading Plugins/Plugin_Wiimote.dll: can't read info"If I click "Config", and then navigate to the "Plugins" tab, "Gamecube Pad" and "Wiimote" are both blank boxes, with nothing to select. I have tried countless different previous versions of the 64 bit emulator, but to no avail. All the same issue. The strange thing is, however.. I have another partition, which is running Windows 7 Ultimate, 32-bit. The 32-bit version of the emulator works fine in this aspect, but runs far too slowly, due to the limited nature of a 32-bit system. (Hence me wanting use my 64-bit partition). Is there anyone else having/had this plugin issue on 64-bit? And if so, any help? Any and all responses appreciated.Teekz. RE: Plugins seem to fail - Billiard26 - 05-05-2010 Look at the threads under "Important Threads". One is labeled "[Read me first] FAQ: Plugins missing....". RE: Plugins seem to fail - Teekz - 05-05-2010 I apologise. I have done as instructed, and I'm updating my DirectX Runtime now. Will report back with results. RE: Plugins seem to fail - achaw - 05-05-2010 Same here, no solution yet. Check: http://forums.dolphin-emu.org/thread-8738.html http://code.google.com/p/dolphin-emu/issues/detail?id=2643 Try the usual recomendation, if not work, join me! jejeje RE: Plugins seem to fail - Teekz - 05-05-2010 Actually, updating DirectX Runtime worked for me, I now see the plugins being detected. Dolphin still won't pair up with my remote though. There is definitely a working, established connection between the remote and the PC. EDIT - I had ONE time that the wiimote was successfully paired with Dolphin, but then I experienced the dreaded "Blue Screen of Death", and haven't been able to re-establish ever since. RE: Plugins seem to fail - kernel64 - 05-05-2010 BSODs are rarely (if at all) related to Dolphin, your problem lies somewhere between your os and your bt dongle. Dolphin is just triggering the problem. RE: Plugins seem to fail - Teekz - 05-05-2010 Actually, After further investigation... I re-installed my bluetooth drivers, restarted, and then Dolphin picked up the Wiimote again. All was well until I tried to boot a Wii rom. As soon as it got a few seconds into the warning health screen, it Blue screen'd again. ![]() Any suggestions for me? EDIT - I just re-installed my bluetooth drivers again, and restarted again, and as expected, Dolphin paired with the Wiimote instantly. I booted a different rom, and again, BSOD just after the health splash screen. Any help greatly appreciated. RE: Plugins seem to fail - darkshadw - 05-05-2010 What game was it? And are you using the normal wiimote plugin or the new one? Cuz I have problems with the new one. RE: Plugins seem to fail - Billiard26 - 05-06-2010 (05-05-2010, 10:51 PM)darkshadw Wrote: What game was it? The "Wiimote New Incomplete" plugin doesn't work with real wiimotes at all yet. It is "incomplete". :p RE: Plugins seem to fail - darkshadw - 05-06-2010 Aah that's why lol. |