Dolphin, the GameCube and Wii emulator - Forums
Harvest Moon: Magical Melody [NGC] - Printable Version

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+--- Thread: Harvest Moon: Magical Melody [NGC] (/Thread-harvest-moon-magical-melody-ngc)



Harvest Moon: Magical Melody [NGC] - Kanzen-Igiari - 03-14-2010

I've skimmed through a few posts relating to this topic through Google, but everything seems outdated. The most recent post about this issue was this time last year from what I found.

I'm guessing you probably already know what my issue is.

It's very slow.

I was wondering if there was anyway I could get it to speed up.

I'm using the latest Dolphin release and my PC Specs are as follows:

Processor: Intel Core 2 Quad
RAM: 4 GB
OS: Windows 7 32-Bit
Graphics: Nvidia GeForce GTX 295 (1GB)

Anything else you need to know?

Any help would be appreciated Sad


RE: Harvest Moon: Magical Melody [NGC] - admin89 - 03-14-2010

Enable EFB copy to texture(hack) in opengl or directx 9 plugin "advanced" tab
I have 30-50FPS ,speed 100% on pentium D 3.06G,Nvidia 9800GT,wins 7 x64 ,2G Ram


RE: Harvest Moon: Magical Melody [NGC] - Kanzen-Igiari - 03-14-2010

(03-14-2010, 01:21 AM)admin89 Wrote: Enable EFB copy to texture(hack) in opengl or directx 9 plugin "advanced" tab
I have 30-50FPS ,speed 100% on pentium D 3.06G,Nvidia 9800GT,wins 7 x64 ,2G Ram

I've tried it, and still it persists at a speed of 48-56%, The FPS is around 15 :'/


RE: Harvest Moon: Magical Melody [NGC] - admin89 - 03-14-2010

Try SSE4.1 or 4.2
http://forums.dolphin-emu.org/thread-6629.html


RE: Harvest Moon: Magical Melody [NGC] - hambone - 04-04-2010

I've been having a similar problem. The game dips down to a consistent ~15fps starting from the opening screen. The most confusing part about this is that my processor and gpu load is far less than 100%, even after assigning a higher priority to the dolphin process. I experience this issue with both OpenGL and DX9 rendering. Also, the above-mentioned SSE 4.1 & 4.2 builds failed to correctly launch for me.

cpu: amd phenom II x4 955
ram: 8GB
gpu: radeon hd 5870 1GB
os: win 7 x64


RE: Harvest Moon: Magical Melody [NGC] - admin89 - 04-04-2010

try with "framelimit off"


RE: Harvest Moon: Magical Melody [NGC] - hambone - 04-04-2010

(04-04-2010, 09:47 AM)admin89 Wrote: try with "framelimit off"

Thanks for trying to help, but that didn't do the trick for me. The problem seems to only be with this particular game, i can play (for example) fire emblem with no frame rate issues, even with "extra" stuff like 16x antistropic and 16x anti-aliasing turned on. I've tried tweaking a bunch of settings and have yet to get over 50% speed in this game. Any other suggestions would be most appreciated.


RE: Harvest Moon: Magical Melody [NGC] - hambone - 04-06-2010

(04-04-2010, 02:36 PM)hambone Wrote:
(04-04-2010, 09:47 AM)admin89 Wrote: try with "framelimit off"

Thanks for trying to help, but that didn't do the trick for me. The problem seems to only be with this particular game, i can play (for example) fire emblem with no frame rate issues, even with "extra" stuff like 16x antistropic and 16x anti-aliasing turned on. I've tried tweaking a bunch of settings and have yet to get over 50% speed in this game. Any other suggestions would be most appreciated.
for whom it may concern, i resolved this problem by disabling "audio throttle" in the DSP settings.