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[Wii] Pokemon Battle Revolution - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Site (https://forums.dolphin-emu.org/Forum-dolphin-site) +--- Forum: Old Game Discussion (Archive) (https://forums.dolphin-emu.org/Forum-old-game-discussion-archive) +--- Thread: [Wii] Pokemon Battle Revolution (/Thread-wii-pokemon-battle-revolution) |
[Wii] Pokemon Battle Revolution - SSJVeggeto - 03-25-2009 How can i run it on fullspeed without flickering text ( i have save texture chache activiated but it dont help) RE: [Wii] Pokemon Battle Revolution - nosound97 - 03-25-2009 Try to disable Optimize Quantiziers RE: [Wii] Pokemon Battle Revolution - SSJVeggeto - 03-25-2009 (03-25-2009, 12:18 AM)nosound97 Wrote: Try to disable Optimize Quantiziers It's still slow and flickering. speed is 15-20fps but sound is still normal. RE: [Wii] Pokemon Battle Revolution - Kimor - 04-05-2009 Doesn't work for me either, it does run at normal speed thou... Is there a way to "Clear code cache" manualy? Since everytime you do a save state, the emulator does it and the text appears just fine. Until the next message, at least xD RE: [Wii] Pokemon Battle Revolution - nosound97 - 04-05-2009 You may disable clearing it using Debugger. Run Dolphin in debugger mode and enable "Unlimited JIT Cache" RE: [Wii] Pokemon Battle Revolution - Kimor - 04-05-2009 Thanks for the quick reply, also, sorry for the ignorance, how do I run Dolphin in Debugger mode? And one more thing, you said "you may disable clearing it", although what I tried to say was, the text looks OK when the cache is cleared, otherwise its just unreadable. RE: [Wii] Pokemon Battle Revolution - thegamefreak0134 - 04-05-2009 Perhaps try Safe Texture Cache in the OpenGL Plugin Advanced Tab? This clears up the text in SA2B for me, as well as several other texture issues in other games. Don't know why it's off by default really, unless it breaks games, but I haven't noticed this. To run in Debugger mode, you're going to either need to find an unofficial build of the debugger version, or download the source and compile it in debug mode yourself. It has to do with which version you choose to compile in Visual Studio. -gamefreak RE: [Wii] Pokemon Battle Revolution - wts55555 - 04-07-2009 the opengl plugin's safe texture cache does work to stop the flickering, but you have to turn it on or off at almost every non-battle window RE: [Wii] Pokemon Battle Revolution - DmC10 - 06-30-2009 guys the only text that i can see on the screen is press any button and after that nothing! i have save texture cache enabled and still the same no text at all! EDIT: now with the rev 3661 i have text but its flickering and half unreadable! RE: [Wii] Pokemon Battle Revolution - dobby121289 - 07-14-2009 (06-30-2009, 10:53 PM)DmC10 Wrote: guys the only text that i can see on the screen is press any button and after that nothing! i have save texture cache enabled and still the same no text at all! i have the same flickering text problem with the latest version but i have found that using the older version not sure which came with a torrent i got while looking for the r844 it wont run video but has perfect text, wondered if anyone could use this info to find what makes text run fine on the previous and then combine it with new to make it work |