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game save vs. save states? - Printable Version

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+--- Thread: game save vs. save states? (/Thread-game-save-vs-save-states)



game save vs. save states? - d8thstar - 02-05-2010

hi all,

i am able to do a quick save in NSMB but this quick save can only be loaded once. so if i load, and the emu crashes or, i forget to "quick save" again, next time i start, i'm back at the beginning.

i'm sure i can do a save state to get by this but i was wondering, isn't there a way to do more than a "quick save" in NSMD? is this the behavior it shows on a real console?

i'm using the 5007 x32 and i have dumped my nand from my wii if that will help


RE: game save vs. save states? - boogerlad - 02-05-2010

quick save only saves once. To do a full save, you must do a castle.


RE: game save vs. save states? - d8thstar - 02-05-2010

(02-05-2010, 11:56 AM)boogerlad Wrote: quick save only saves once. To do a full save, you must do a castle.

you ever get that feeling when you hit 'post' that you just posted like a moron? that's how i feel.

of course it's that way, tried on my wii and duh... apologies for the wasted time