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D3D12 Crashes - Paper Mario TTYD - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: D3D12 Crashes - Paper Mario TTYD (/Thread-d3d12-crashes-paper-mario-ttyd) |
D3D12 Crashes - Paper Mario TTYD - yellowwinner - 12-06-2022 I've been playing Paper Mario TTYD (+ Extra installed, confirmed hash) using Direct3D-12 and have been occasionally crashing when jumping on an enemy. I am using custom textures, using 1440p custom resolution and no hack codes (like 16:9) I was also playing Chibi Robo with custom textures, 1440p and a 16:9 code, but it hasn't crashed on me once. Drivers are up to date and computer should be well capable of the game without issue. Windows 11, latest beta build of Dolphin (17269), RTX 2060, i7-9700k running stock and 32 GB's DDR4. The error is as follows: Quote:-Warning I'm going to be trying D3D11 and see if I get any issues but just wanted to take my issue here and see if anyone had similar experience with TTYD or otherwise.
RE: D3D12 Crashes - Paper Mario TTYD - wilson5420 - 01-23-2023 Did you ever find a fix for this? Running into the same thing, same PC specs as well. RE: D3D12 Crashes - Paper Mario TTYD - KHg8m3r - 01-23-2023 Did you try turning off Dual-Core? This game is known to be touchy with that turned on |