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Zelda Twilight Princess Hanging with "failed to map readback texture" - Printable Version

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+--- Thread: Zelda Twilight Princess Hanging with "failed to map readback texture" (/Thread-zelda-twilight-princess-hanging-with-failed-to-map-readback-texture)



Zelda Twilight Princess Hanging with "failed to map readback texture" - sweatypepper - 10-29-2022

Error happening frequently in Zelda Twilight Princess:

Failed to map readback texture: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887a0005) Device removal reason: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. (0x887a0006)

Condition: SUCCEEDED(hr)
File: d:\Source\Core\VideoBackends\D3D\DXTexture.cpp
Line: 301
Function: Map


RE: Zelda Twilight Princess Hanging with "failed to map readback texture" - ExtremeDude2 - 10-29-2022

Try disabling Dual Core


RE: Zelda Twilight Princess Hanging with "failed to map readback texture" - sweatypepper - 10-31-2022

(10-29-2022, 11:35 PM)ExtremeDude2 Wrote: Try disabling Dual Core

Disabling Dual Core didn't help.