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Zelda Twilight Princess Hanging with "failed to map readback texture" - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Zelda Twilight Princess Hanging with "failed to map readback texture" (/Thread-zelda-twilight-princess-hanging-with-failed-to-map-readback-texture) |
Zelda Twilight Princess Hanging with "failed to map readback texture" - sweatypepper - 10-29-2022 Error happening frequently in Zelda Twilight Princess: Failed to map readback texture: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887a0005) Device removal reason: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. (0x887a0006) Condition: SUCCEEDED(hr) File: d:\Source\Core\VideoBackends\D3D\DXTexture.cpp Line: 301 Function: Map RE: Zelda Twilight Princess Hanging with "failed to map readback texture" - ExtremeDude2 - 10-29-2022 Try disabling Dual Core RE: Zelda Twilight Princess Hanging with "failed to map readback texture" - sweatypepper - 10-31-2022 (10-29-2022, 11:35 PM)ExtremeDude2 Wrote: Try disabling Dual Core Disabling Dual Core didn't help. |