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Holding Down Button Mapping - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Holding Down Button Mapping (/Thread-holding-down-button-mapping) |
Holding Down Button Mapping - Tannerd00 - 08-18-2022 Hello everyone. I am using an Xbox One controller. I have everything mapped the way I want except for... I can't figure out how to keep a button held down when I press it down. It registers as me pressing and immediately letting go. In Mario Kart Double Dash you need to be able to hold items behind you. Thanks. RE: Holding Down Button Mapping - ExtremeDude2 - 08-18-2022 post your controller config RE: Holding Down Button Mapping - Oldyz - 08-22-2022 (08-18-2022, 08:36 AM)Tannerd00 Wrote: Hello everyone. I am using an Xbox One controller. I have everything mapped the way I want except for... I can't figure out how to keep a button held down when I press it down. It registers as me pressing and immediately letting go. In Mario Kart Double Dash you need to be able to hold items behind you. it sounds like you are trying to map the analogue bump triggers of the Xbone controller to the simple digital end button bumps the wii controllers had. lucky dolphin allows you to map the maximum depth of a 360 or Xbone's trigger as a button, in this case make sure the very end of the trigger press ends up like this, ![]() or just map the thing to one of the digital bumps of the xbone controller - ( i used to have a simlar-ish problem with luigis mansion) RE: Holding Down Button Mapping - AdmiralCurtiss - 08-27-2022 Unlike most other Mario Karts, Double Dash does not allow you to hold items behind your back. RE: Holding Down Button Mapping - MayImilae - 08-27-2022 (08-22-2022, 01:09 PM)Oldyz Wrote: make sure the very end of the trigger press ends up like this, That mapping won't work in tons of games - you must map the analog L and R as well as Digital L and R. Fortunately you can just map them to the same analog triggers on your physical controller, and Dolphin will switch from analog to digital following the threshold percentage. |