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nuchuk motion - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: nuchuk motion (/Thread-nuchuk-motion) |
nuchuk motion - SomethingsRom - 06-20-2022 I would like to make it so that when I hold R1, my motion inputs from my dualshock4 controller would act for the nunchuk and not the wii mote, but only while I hold R1. I know how to make the motion activate on nunchuk, and I set it up so the input `R1`&`Accel Up` (or the proper accel for the motion in question) in the extension motion input, but how do I make the wii mote stop taking input while holding R1? I thought it would require something with an if statement but I'm hopeless with the syntax, so if you can help please let me know. RE: nuchuk motion - JosJuice - 06-21-2022 If you want the input to only apply when you're not pressing R1, put a ! (NOT) before R1. Like this: !`R1`&`Accel Up` RE: nuchuk motion - SomethingsRom - 06-22-2022 (06-21-2022, 01:15 AM)JosJuice Wrote: If you want the input to only apply when you're not pressing R1, put a ! (NOT) before R1. Like this: !`R1`&`Accel Up` Thank you! |