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Issue compiling Dolphin on Windows 10 - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Issue compiling Dolphin on Windows 10 (/Thread-issue-compiling-dolphin-on-windows-10) |
Issue compiling Dolphin on Windows 10 - SSM24 - 04-26-2022 Hello, I'm trying to get a debug build of Dolphin As per the instructions on GitHub, I installed Visual Studio 2022 with the Windows 11 SDK, cloned the repo, and pulled submodules with git. When I try to build Dolphin, though, I get the following error: Code: 2>[...]\dolphin\Source\Core\VideoCommon\FrameDump.cpp(18,1): fatal error C1083: Cannot open include file: 'libavcodec/avcodec.h': No such file or directoryAfter doing a search, it seems like the files it's failing to find are related to FFmpeg. Am I supposed to install this separately somewhere? The instructions for building on GitHub don't specifically point it out, which is why I'm confused. I'm also not experienced with building C/C++ projects, so I'm really not sure what I'm doing here. Thank you in advance for any help :D EDIT: Actually, huh, it doesn't seem like you need to use the debug build to set memory breakpoints? Did I just find outdated info or something? Well regardless, I'd still like to know what's going on here, just for reference ^^ RE: Issue compiling Dolphin on Windows 10 - JosJuice - 04-27-2022 That looks like an error caused by not having pulled the submodules. If you have pulled the submodules, I'm not sure what's going on... (04-26-2022, 12:16 PM)SSM24 Wrote: EDIT: Actually, huh, it doesn't seem like you need to use the debug build to set memory breakpoints? Did I just find outdated info or something? Well regardless, I'd still like to know what's going on here, just for reference ^^ Yes, it used to be the case some number of years ago that you needed a debug build, but it isn't the case anymore. RE: Issue compiling Dolphin on Windows 10 - SSM24 - 04-27-2022 (04-27-2022, 05:51 AM)JosJuice Wrote: That looks like an error caused by not having pulled the submodules. If you have pulled the submodules, I'm not sure what's going on... Huh, yeah, the "Externals/FFmpeg-bin" folder was just an empty folder with nothing but a .git file inside it - but that must've been enough to convince Git that it was already there, and thus it didn't do anything when I tried pulling submodules again. When I deleted that folder and tried pulling again, it seems to have worked fine this time. Must've just been a weird one-off thing, then. Thanks for the help! |