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Dragon Ball Z - Budokai Tenkaichi 2 Wii (USA) HD - Printable Version

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+--- Thread: Dragon Ball Z - Budokai Tenkaichi 2 Wii (USA) HD (/Thread-dragon-ball-z-budokai-tenkaichi-2-wii-usa-hd)

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RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - stan21 - 01-30-2022

(01-30-2022, 03:08 PM)darkcranio Wrote: Can you upload original files(so I dont have to extract them) as a reference on the touch up?

Here you go!, best of luck to you! Smile

https://drive.google.com/drive/folders/1e_eixdpGkIhTNvgbCPkjDH8luHX4_IIE?usp=sharing


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - darkcranio - 01-31-2022

(01-30-2022, 05:53 PM)stan21 Wrote: Here you go!, best of luck to you! Smile

https://drive.google.com/drive/folders/1e_eixdpGkIhTNvgbCPkjDH8luHX4_IIE?usp=sharing

Thanks!


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - darkcranio - 01-31-2022

(01-31-2022, 02:06 AM)darkcranio Wrote: Thanks!

I had a quick look on them, I found A.I logic problem what made the environement textures washed out, I can fix them, I don't even have to redraw, it still takes time though, I work slowly but I'll post when I'm done. 
Learn to make that pack in the while, but no point to post a download link til we are done.
oh yeah one question, can dolphin handle files category folders? Like in the original, categorized, or can only recognize the textures by throwing them all in together in 1 folder?
Examples of what I can do:
Original 256
[Image: OG.png]
Yours: 1024
[Image: large.png]
Mine 1024:
[Image: NEWlarge.jpg]


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - Kupo - 01-31-2022

(01-31-2022, 03:31 AM)darkcranio Wrote: Mine 1024:
[Image: NEWlarge.jpg]


You could also try FSMangaV2:



The colors don't match 100%, but overall it doesn't look too bad. Especially the grass looks better with it imo.



Quote:oh yeah one question, can dolphin handle files category folders? Like in the original, categorized, or can only recognize the textures by throwing them all in together in 1 folder?


Yea subfolders are allowed and recommended


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - darkcranio - 01-31-2022

(01-31-2022, 06:36 AM)Kupo Wrote: You could also try FSMangaV2:




The colors don't match 100%, but overall it doesn't look too bad. Especially the grass looks better with it imo.

Yeah I know this is not the final, I'd color correct it and touch up a little by hand, but this A.I doesn't smudge at least, well at least when it comes to env. text.

Ty, I'll check it out!

"Yea subfolders are allowed and recommended"
Yeah but I mean if I put some random folders for myself just to categorize, doesn Dolphin just looks for the file automatically and knows where to find it even with random folder names or I have to have a specific name for the folders depending on the game?


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - stan21 - 01-31-2022

(01-31-2022, 06:36 AM)Kupo Wrote: You could also try FSMangaV2:



The colors don't match 100%, but overall it doesn't look too bad. Especially the grass looks better with it imo.





Yea subfolders are allowed and recommended [color=#000000]FSMangaV2:[/color]
FSMangaV2: looks excellent. Smile


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - stan21 - 01-31-2022

(01-31-2022, 03:31 AM)darkcranio Wrote: I had a quick look on them, I found A.I logic problem what made the environement textures washed out, I can fix them, I don't even have to redraw, it still takes time though, I work slowly but I'll post when I'm done. 
Learn to make that pack in the while, but no point to post a download link til we are done.
oh yeah one question, can dolphin handle files category folders? Like in the original, categorized, or can only recognize the textures by throwing them all in together in 1 folder?
Examples of what I can do:
Original 256
[Image: OG.png]
Yours: 1024
[Image: large.png]
Mine 1024:
[Image: NEWlarge.jpg]
keep up the good work man! sounds like you have a plan Smile


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - Kupo - 01-31-2022

(01-31-2022, 08:16 AM)darkcranio Wrote: Yeah but I mean if I put some random folders for myself just to categorize, doesn Dolphin just looks for the file automatically and knows where to find it even with random folder names or I have to have a specific name for the folders depending on the game?

It doesn't matter how you name your subfolders. Everything in the GAME-ID folder will be recognized. No matter how many folders you create and what names you give to them



Quote:Yeah I know this is not the final, I'd color correct it and touch up a little by hand, but this A.I doesn't smudge at least, well at least when it comes to env. text.

Nah I wasn't talking about your texture. I meant the upscale with FSMangaV2. Yours is pretty accurate in terms of colors.
FSMangaV2 apparently tends to create warmer colors. I already lowered the contrast to get closer to the original, but it's still not enough


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - darkcranio - 01-31-2022

(01-31-2022, 08:37 AM)Kupo Wrote: It doesn't matter how you name your subfolders. Everything in the GAME-ID folder will be recognized. No matter how many folders you create and what names you give to them

Cool!

Just tried the AI, works like magic. Actually the base AI of Cupscale has same good qualities.

BSRGAN looks more like the original

 [Image: BSRGAN-comp.gif]

Manga looks more saturated but still pretty awesome, didn't decided which to use yet.
[Image: manga-comparison.gif]


RE: Dragon Ball Z - Budokai Tenkaichi 2 Wii USA HD Texture Pack - darkcranio - 02-01-2022

Stan and everybody else who are willing help to bring out the max from this project, join the discord server, I'll tell my plan on it this week.
https://discord.gg/XMjcKRQP