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Enable Manual Texture Sampling through GameINI - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Enable Manual Texture Sampling through GameINI (/Thread-enable-manual-texture-sampling-through-gameini) |
Enable Manual Texture Sampling through GameINI - Kupo - 01-15-2022 Hi, I visited the GameINI page in the Dolphin Wiki https://wiki.dolphin-emu.org/index.php?title=GameINI and there are a lot of settings listed that we can configure (which I appreciate a lot). I couldn't find the setting about Manual Texture Sampling though. I would like to enable it exclusively for the Need for Speed games and otherwise keep it disabled. I was wondering did you just forget to write it to the wiki or is not possible to configure it in the GameINI? RE: Enable Manual Texture Sampling through GameINI - AdmiralCurtiss - 01-15-2022 It's FastTextureSampling = False under [Video_Hacks]. RE: Enable Manual Texture Sampling through GameINI - Kupo - 01-15-2022 It works, thanks a lot ^_^ RE: Enable Manual Texture Sampling through GameINI - MilesTailsFan2005 - 12-18-2022 If Anyone Need One For Need For Speed Carbon (Wii) # RNSF69, RNSD69, RNSJ13, RNSE69, RNSP69, RNSX69 - Need for Speed: Carbon [Core] # Values set here will override the main Dolphin settings. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] # Add memory patches to be applied every frame here. [ActionReplay] # Add action replay cheats here. [Video_Hacks] # Add memory patches to be applied every frame here. [Video_Stereoscopy] # Add memory patches to be applied every frame here. [Video_Settings] # Add memory patches to be applied every frame here. [Video_Hacks] FastTextureSampling = True |