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Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - Printable Version

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+--- Thread: Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" (/Thread-impossible-to-use-since-5-0-15524-jitarm64-codegen-space-reuse)



Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - nonexist - 11-27-2021

From 5.0-15524 "JitArm64: Codegen space reuse" the games stutter all the time and become unplayable on android, tested with prince of persia forgotten sands and others. and possibly the cause of the crash in ultimate spiderman in the cinematic due to the stutter introduced from this version. All versions before this one work perfectly that I have tried it several times. Thx.

tested on poco x3 pro, android 11.


RE: Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - JosJuice - 11-27-2021

Could you list what other games you've experienced this in? I don't have Prince of Persia or Ultimate Spider-Man, but would like to try to reproduce this if possible.


RE: Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - nonexist - 11-28-2021

it also happens in call of duty black ops (SC7S52) spain verson. but in prince of persia forgotten sands (RPWX41) It is excessive if I move the character or advance a bit, the fps drops to 1 for a few seconds and goes back to 60 and so on every moment. In versions prior to 5.0-15524 I have a stable 60fps all the time.


RE: Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - nonexist - 11-28-2021

What kind of log file do you need for prince of persia game?


RE: Impossible to use since 5.0-15524 "JitArm64: Codegen space reuse" - JosJuice - 11-28-2021

I'm not looking for log files, I'm looking for the results of a CPU profiler run. Unfortunately I don't have Call of Duty: Black Ops either.