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Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) (/Thread-heavy-stutters-during-meta-ridley-fight-in-metroid-prime-1-wii-trilogy) |
Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - Komarzer - 09-27-2021 As the title says, I'm having heavy stutters and FPS drops during the Meta-Ridley fight, absolutely unplayable. It also happened during most of my gameplay when entering/getting out of water, but wasn't a big issue since it would last 1-2 seconds max. I'm on Dolphin 5.0-14790, Apple Macbook M1, Vulkan, Dual core disabled since my game would crash everytime I use the morph ball, async, 3x resolution with 16x anisotropic. Tried lowering to 2x resolution, but same issue. Except for this, the play ran smoothly with 45-60 FPS depending on the areas. Has anyone experienced that? RE: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - ExtremeDude2 - 09-27-2021 Do you have Asynchronous Ubershaders enabled? RE: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - Komarzer - 09-27-2021 (09-27-2021, 10:59 PM)ExtremeDude2 Wrote: Do you have Asynchronous Ubershaders enabled? Yes. RE: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - JosJuice - 09-27-2021 I don't know much about how this game performs on the Apple M1, but the Ridley battle is known to be significantly more demanding than most of the game. RE: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - Komarzer - 09-28-2021 (09-27-2021, 11:03 PM)JosJuice Wrote: I don't know much about how this game performs on the Apple M1, but the Ridley battle is known to be significantly more demanding than most of the game. Yeah I can see that. I could go with the FPS drops when entering water, but with Ridley, it's really unplayable. RE: Heavy stutters during Meta-Ridley fight in Metroid Prime 1 (Wii Trilogy) - Komarzer - 09-30-2021 I tried decreasing the resolution down to native, anisotropic filtering to 1x, precompiling shaders, still stuttering. Damn. Any help? |