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Beyond Good and Evil : Direct3D 12 fails - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Beyond Good and Evil : Direct3D 12 fails (/Thread-beyond-good-and-evil-direct3d-12-fails) |
Beyond Good and Evil : Direct3D 12 fails - Spamzilla - 07-29-2020 It is early on in the game that the hang-up happens. Direct3D 12 fails but strangely, Direct3D 11 and OpenGL both can get past this point! This is a save state where the problem occurs. Just go forwards! https://1drv.ms/u/s!Ap4KZFMds2L1hFTtaUuvngoJ-1gS RE: Beyond Good and Evil : Direct3D 12 fails - DJBarry004 - 07-30-2020 You may want to update to latest dev build. |