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Documenting MPT playthrough on android - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Android (https://forums.dolphin-emu.org/Forum-android) +--- Thread: Documenting MPT playthrough on android (/Thread-documenting-mpt-playthrough-on-android) |
Documenting MPT playthrough on android - Dragonwinged - 07-17-2020 So Ive decided that I'm going to try documenting my playthrough of the Metroid Prime trilogy and reporting any bugs and glitches i find along the way. As of today I have reached Sanctuary Fortress in MP2. As of dolphin 5.0-12296, the game is playable on vulkan api, however special shaders for visors do not appear. I have yet to see how this will affect the echo visor. Pausing the game using the map or pause menu, or in-game messages like saving or collecting pick-ups results in visual glitches in the background, however these glitches seem to be fairly consistent as to how they appear. This might aid in finding a solution to this and other glitches. S Something else I've noticed is that occasionally character control starts to drift. Restarting the game fixes this, and I've used PPSSPP's analog tester and the emulator's touch controls to confirm this glitch is specific to the emulator. At first it was just annoying, however today whileplaying I suddenly lost all control, without any explanation. Resetting the controller fixed the issue, however I do believe this was another instance of emulated controller drift. Other glitches include frequent freezing and crashing. Have yet to be able to open MP3. RE: Documenting MPT playthrough on android - Dragonwinged - 07-17-2020 One more thing, here's my current controller config for the game. R2: fire beam R1: fire missiles L2: lock-on L1: Jump B: morph ball A: morph ball hop (wii exclusive control. Not available in gamecube games.) LS: movement RS: reticule control Select: map Start: pause menu L3: beam select R3: visor select With hacking I would like to map individual beam and visor select to the face buttons and d-pad, while morph ball would move to R3, and the morph ball hop would be the same as the jump button. RE: Documenting MPT playthrough on android - Dragonwinged - 07-18-2020 Dolphin 5-0 12309 MP2 no longer playable with either API. Visual glitches for menus confirmed to appear in MP1 while using Vulkan. MP3 us still unplayable. RE: Documenting MPT playthrough on android - Dragonwinged - 07-19-2020 It seems as if version 5.0-12298 introduced a lot of instability in Dolphin dor Android. Attempting to play MPT on this version will immediately crash the app. Numerous issues seem to have been fixed in 5.0-12318 as MP2 is now playable again, however it is still susceptible to frequent freezing and crashing. RE: Documenting MPT playthrough on android - Dragonwinged - 08-13-2020 Dolphin 5.0 12436 MP2 freezes after defeating emperor ing, MP3 no longer playable. RE: Documenting MPT playthrough on android - Dragonwinged - 08-13-2020 5.0 12436 MP1 lock-on now completely non functional |