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Re-route wiimote speaker data to PC speakers - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Re-route wiimote speaker data to PC speakers (/Thread-re-route-wiimote-speaker-data-to-pc-speakers) |
Re-route wiimote speaker data to PC speakers - bunman - 07-14-2020 Is there a way (bodge or official) to get the wiimote speaker data to go through the PC speakers instead of the wiimote speaker? I know you can do it with emulated wiimote, but im having a different issue with that, which Ive also posted about. I've read that if you press the home button during gameplay and turn the speaker volume down in there then it routes the speaker data to the PC, but this didnt work for me! Im using a mayflash dolphin bar and original old wiimotes. The reason I want to do this is because the sound is all garbled from the wiimote and I ultimately want this to work and sound good in my arcade machine. RE: Re-route wiimote speaker data to PC speakers - ExtremeDude2 - 07-14-2020 What version of dolphin are you using? Using bluetooth passthrough should fix the poor sounds afaik, but it requires a good adapter. Also you should be able to configure real wiimotes as emulated ones to achieve using "real" wiimotes while still having the sound go to the speakers. RE: Re-route wiimote speaker data to PC speakers - bunman - 07-14-2020 (07-14-2020, 10:25 PM)ExtremeDude2 Wrote: What version of dolphin are you using? Using bluetooth passthrough should fix the poor sounds afaik, but it requires a good adapter. Also you should be able to configure real wiimotes as emulated ones to achieve using "real" wiimotes while still having the sound go to the speakers. Im using the latest dev build of Dolphin. I havent got passthrough setup. I'll go down that route if I have to, but was kinda hoping that as a last resort. Id be happy to use real wiimotes as emulated ones, in fact Ive actually got another thread open specifically about this, but the issue Ive had with this is getting the tilt to work correctly. When I set the tilt axis in the config, it makes the cursor extremely erratic. Im wondering if that's because it's conflicting with the directional axis? For context, I am trying to get Fast Draw Showdown to work properly. If I use emulated Wiimote, I have to be able to tilt the "gun" down to holster it. RE: Re-route wiimote speaker data to PC speakers - mstreurman - 07-17-2020 The problem you will be facing when trying to set up Bluetooth passthrough is that you are using a Mayflash Dolphinbar... for which that is impossible. You're basically better off with a cheap Bluetooth module (for example the ASUS BT-400) and a self-powered sensorbar. |