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Issue Report: New Super Mario Bros crashes at level 4-3 - Printable Version

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+--- Thread: Issue Report: New Super Mario Bros crashes at level 4-3 (/Thread-issue-report-new-super-mario-bros-crashes-at-level-4-3)



Issue Report: New Super Mario Bros crashes at level 4-3 - mamario - 12-21-2009

I have played every single level of nsmb except level 3 on Wolrd 4. Why? Because when you made it through the level, the game crashes immediately after mario grinds down the flag and goes through the door.

Following popup comes up:

"Unknown pointer address prefix 57, report this to the devs:
0x57FC980F
Continue?
[YES] [NO]

I clicked [YES] and nothing happens, dolphin crashes. On clicking [NO] it also crashes.
I have tested this on rev 4682, 4709 and 4710.

The prefix and memory address are variable. I just played the level again and it shows: "Unknown pointer address prefix 35, report this to the devs: 0x3596065B".

I think the reason this bug hasn't been reported yet, is because it's not necessary to play Level 4-3 to play through the game! But I just wanted to get all Star Coins to play all levels on (secret) World 9.

Can anyone confirm this bug?


RE: Issue Report: New Super Mario Bros crashes at level 4-3 - LuisR14 - 12-21-2009

try enabling "Safe Texture Cache" in the Graphics plugin's config Smile


RE: Issue Report: New Super Mario Bros crashes at level 4-3 - mamario - 12-21-2009

(12-21-2009, 12:46 AM)LuisR14 Wrote: try enabling "Safe Texture Cache" in the Graphics plugin's config Smile

thanks, it works now Big Grin
Can anyone explain me what Safe Texture Cache does?


RE: Issue Report: New Super Mario Bros crashes at level 4-3 - Jefferson - 12-21-2009

Mmm....Sort of creating safe cache, keep the emulation at good state to help prevent crash during games. When starting it, passing to other area, saving, etc.


RE: Issue Report: New Super Mario Bros crashes at level 4-3 - LuisR14 - 12-23-2009

what safe texture cache does is that whenever the cache deletes a texture it checks to see that the texture has been deleted, and when it is going to use a texture it checks to see that the texture is valid Tongue, and it makes sure that textures have been created successfully Smile


RE: Issue Report: New Super Mario Bros crashes at level 4-3 - KingofCrunk - 02-21-2010

Jojojo bros,

the error occured at my system 10 minutes and now i looked up here and i was immediately helped! You guys are really amazing, thanks a lot!

But it's weird, that the error only appears after finishing world 4-3 and as "mamario" said this doesn't infect the other single player levels.. Okay, i don't care. If it works now..^^

KoC