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Issue Report: New Super Mario Bros crashes at level 4-3 - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Issue Report: New Super Mario Bros crashes at level 4-3 (/Thread-issue-report-new-super-mario-bros-crashes-at-level-4-3) |
Issue Report: New Super Mario Bros crashes at level 4-3 - mamario - 12-21-2009 I have played every single level of nsmb except level 3 on Wolrd 4. Why? Because when you made it through the level, the game crashes immediately after mario grinds down the flag and goes through the door. Following popup comes up: "Unknown pointer address prefix 57, report this to the devs: 0x57FC980F Continue? [YES] [NO] I clicked [YES] and nothing happens, dolphin crashes. On clicking [NO] it also crashes. I have tested this on rev 4682, 4709 and 4710. The prefix and memory address are variable. I just played the level again and it shows: "Unknown pointer address prefix 35, report this to the devs: 0x3596065B". I think the reason this bug hasn't been reported yet, is because it's not necessary to play Level 4-3 to play through the game! But I just wanted to get all Star Coins to play all levels on (secret) World 9. Can anyone confirm this bug? RE: Issue Report: New Super Mario Bros crashes at level 4-3 - LuisR14 - 12-21-2009 try enabling "Safe Texture Cache" in the Graphics plugin's config
RE: Issue Report: New Super Mario Bros crashes at level 4-3 - mamario - 12-21-2009 (12-21-2009, 12:46 AM)LuisR14 Wrote: try enabling "Safe Texture Cache" in the Graphics plugin's config thanks, it works now ![]() Can anyone explain me what Safe Texture Cache does? RE: Issue Report: New Super Mario Bros crashes at level 4-3 - Jefferson - 12-21-2009 Mmm....Sort of creating safe cache, keep the emulation at good state to help prevent crash during games. When starting it, passing to other area, saving, etc. RE: Issue Report: New Super Mario Bros crashes at level 4-3 - LuisR14 - 12-23-2009 what safe texture cache does is that whenever the cache deletes a texture it checks to see that the texture has been deleted, and when it is going to use a texture it checks to see that the texture is valid , and it makes sure that textures have been created successfully
RE: Issue Report: New Super Mario Bros crashes at level 4-3 - KingofCrunk - 02-21-2010 Jojojo bros, the error occured at my system 10 minutes and now i looked up here and i was immediately helped! You guys are really amazing, thanks a lot! But it's weird, that the error only appears after finishing world 4-3 and as "mamario" said this doesn't infect the other single player levels.. Okay, i don't care. If it works now..^^ KoC |