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Games which hang / freeze / crash / don't boot at all - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Game Support (https://forums.dolphin-emu.org/Forum-game-support) +--- Forum: GameCube (https://forums.dolphin-emu.org/Forum-gamecube--38) +--- Thread: Games which hang / freeze / crash / don't boot at all (/Thread-games-which-hang-freeze-crash-don-t-boot-at-all) Pages:
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RE: Games that hang / freeze / crash somewhere between boot & ingame - StripTheSoul - 11-02-2011 Hm, you sure you got the right Revision, 3.0-195? Or maybe the issue fixed is another one...maybe the game still can't create its own save file and you need to get one from your Wii, I'm not sure. Can someone here clear that up? RE: Games that hang / freeze / crash somewhere between boot & ingame - yodaxy - 11-02-2011 (11-02-2011, 08:26 PM)StripTheSoul Wrote: Hm, you sure you got the right Revision, 3.0-195?Yep, I tested with rev 3.0 191, 192, 195 and 196. I also tried with the special rev 191 JIT Cache from the dolphin google code site. None works. I tried to make a save with my Wii and the original game, but the process is the same even with the save put on Dolphin, you have to choose your avatar and the screen goes black at that moment. RE: Games that hang / freeze / crash somewhere between boot & ingame - StripTheSoul - 11-02-2011 Hm, that's strange, because it seems to work for others. Or maybe the problem exists only with one version of the game (Jap, NTSC or PAL) RE: Games that hang / freeze / crash somewhere between boot & ingame - skid - 11-04-2011 Quote:- Bit.Trip.Core (WiiWare) All of the Bit.Trip WiiWare games (not sure about Bit.Trip Complete) are now playable without a save game. If the game still freezes, clear out the game's save folder. RE: Games that hang / freeze / crash somewhere between boot & ingame - skid - 11-04-2011 I have fixed Rubik's Puzzle Galaxy here. Please test if it has broken any other game. I kinda fixed ANIMA Ark of Sinners in the next commit too. RE: Games that hang / freeze / crash somewhere between boot & ingame - skid - 11-04-2011 Toribash (WiiWare) is now working (tested in 3.0-192) RE: Games that hang / freeze / crash somewhere between boot & ingame - StripTheSoul - 11-05-2011 Nice work, indeed! I also tried Toribash earlier, indeed working ![]() Rubik's Puzzle Galaxy: Rush also does work (though it spits out dozens of panic handlers when activated, all seem to have something to do with graphics backend, though), needs External Frame Buffer on "virtual". I don't know that ANIMA game...did someone confirm it's working? About the Bit.Trip games: They really seem to work, at least I can tell for "FLUX". "FATE" and "Complete" still don't work for me, could someone tell me the paths of their save files? Because I STILL have this strange issue that Dolphin doesn't do anything when I right-click a game and click on "Open Wii save folder" (the same with "Open containing folder") ![]() @ Skid: I'd like to change the status of all of these games but I think it makes more sense to wait for that until the commits have been found integer and merged into master, right? RE: Games that hang / freeze / crash somewhere between boot & ingame - skid - 11-05-2011 tori bash and the bit trip games can probably be marked fixed. i agree with Rubik that it should be after the code is merged. the save folder problem can probably be fixed by checking the file association of folders and directories on your system. RE: Games that hang / freeze / crash somewhere between boot & ingame - StripTheSoul - 11-05-2011 Aye, I changed their status. I like all that green in the list, Dolphin has come a long way ![]() What exactly do you mean with "checking" the file association of folders and directories? RE: Games that hang / freeze / crash somewhere between boot & ingame - skid - 11-05-2011 Take a look at this site on file associations in Windows 7. - Doc Louis's Punch-Out!! (WiiWare) - Jungle Speed (WiiWare) Both of these games have the same problem. Something is not being read properly from the NAND. Max and the Magic Marker and Frobot are also fixed using the same fix as Anima: Ark of Sinners. |