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Compiling Dolphin and PCSX2 with the same Vistual Studio? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Compiling Dolphin and PCSX2 with the same Vistual Studio? (/Thread-compiling-dolphin-and-pcsx2-with-the-same-vistual-studio) |
Compiling Dolphin and PCSX2 with the same Vistual Studio? - WhiteZero - 12-15-2009 I'm interested in doing SVN builds of PCSX2. However, they add a lot more stuff to Visual Studio than Dolphin does, so now I'm worried it might cause conflicts. According to their Build Guide, they add much more than just DirectX (which is the only add-on for VS that Dolphin uses). PCSX2 also uses "OpenGL Extension Wrangler" and "nVidia's CG Toolkit". So their adding the following to the Directories: Code: # Under the Win32 Platform, you need to add the following to Include files:*If you installed GLEW elsewhere, reflect hereAny idea if this is going to break my ability to build Dolphin, or will Dolphin just use what it needs to and ignore these other add-ons? RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - Unknownforce - 12-15-2009 I don't think it should... I don't think it uses anything from those... RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - WhiteZero - 12-15-2009 Thats what I was thinking. The build that your doing is only going to use the Directories that it's programmed for. I was concerned that sense PCSX2 adds another OpenGL directory that Dolphin might get confused. RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - cgomezparra - 12-15-2009 try to speak with orleans, he is compiling PCSX2 builds too, maybe he can help you..... RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - WhiteZero - 12-15-2009 I've confirmed with PCSX2 developers as well, it won't be a problem. RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - LuisR14 - 12-15-2009 actually Dolphin uses both the "OpenGL Extension Wrangler" and the "nVidia CG Toolkit" as well (it just has it included in the svn under the Externals folder)
RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - WarWeeny - 12-17-2009 it would be great if another person is working on the pcsx2. i have been waiting for ages for the thing to update from the latest beta rev (1888). so you have my support!
RE: Compiling Dolphin and PCSX2 with the same Vistual Studio? - spajdr - 12-17-2009 (12-17-2009, 05:12 AM)WarWeeny Wrote: it would be great if another person is working on the pcsx2. you can download latest beta from here http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Pcsx2?view=details Im afraid though that there is no working vsync, so its too fast to be usable, unless they readded working vsync. |