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Stuttering at 59 FPS - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Stuttering at 59 FPS (/Thread-stuttering-at-59-fps) |
Stuttering at 59 FPS - tribe - 07-22-2019 I have had a very difficult problem over the past few months or so. When I run melee, my fps is 60, but every few seconds, it only runs at 59 frames instead of 60. This is persistent across different dolphin versions and is irrespective of resolution settings, vsync, or window modes (fullscreen, windowless, keeping window on top). It also doesnt happen ALL the time, only most of the time. Once in a while it will run at 60 FPS uninterrupted. I'll give any information that is thought of as helpful; I'm honestly just desperate at this point. Any assistance would be greatly, greatly appreciated. Nothing I do seems to work and I'd hate for this dumb issue to beat me, although thats what its looking like. RE: Stuttering at 59 FPS - ExtremeDude2 - 07-22-2019 What version of dolphin are you using? Faster Melee isn't supported here. RE: Stuttering at 59 FPS - tribe - 07-23-2019 (07-22-2019, 11:02 PM)ExtremeDude2 Wrote: What version of dolphin are you using? Faster Melee isn't supported here. I'm using 5.0-321, although the issue is consistent throughout every version of dolphin I have, including the not-FM versions. RE: Stuttering at 59 FPS - DJBarry004 - 07-23-2019 5.0-321 is old a.f. Seriously. Use latest dev build and confirm if the issue still happens. RE: Stuttering at 59 FPS - Helios - 07-23-2019 Your display resolution might be running at a wonky refresh rate. Make sure your drivers are setting something sane. 60hz would be ideal. Any multiple of 60 is probably easy for the driver to handle as well. Drivers may also be forcing v-sync somewhere in the stack and is clobbering over dolphin's attempt to sync to the display. Try different graphics backends as well. If you're on Windows, Direct3D 11 may behave better in this regard. If this only happens on very old builds and not the latest dev builds from dolphin-emu.org, then you won't find many people that care |