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Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Android (https://forums.dolphin-emu.org/Forum-android) +--- Thread: Walkthru Create Multiple Profiles for Wiimote & swings using buttons (/Thread-walkthru-create-multiple-profiles-for-wiimote-swings-using-buttons) |
Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 06-28-2019 Reciently upgraded my phone and it gave me the chance to get off the PC version. I programmed in swing commands by pressing two buttons (z and + etc). Not only did I do this for one game no I did this for my collection. And each game used its own button profile ie: Mario's shake was "home" and Call of Duty "home" was the normal home button. But as for each game is different and you and I may not be playing the same games, It'll be demonstrated how I accomplished this. You're going to do the work. But it's going to work. First download a text editor, I suggest Jota it works pretty good not great. But turning off the "save a backup" option turns it from pretty good, into yah it's good. So let's get started.. The game needs its own settings file 1) press and hold the game cover art, select any option, save it, press and hold again and turn it back. Make note of the letters and numbers at the bottom that show up. The directory that the file is in is /dolphin-emu/GameSettings Good that's done Next step. Start the game and change some sort of control setting. Then exit out, this will create a controller code rule for the game. File is and located at /dolphin-emu/Config/profiles/wiimote/Wiimoteprofile.ini Were going to open Jota now and load this Wiimoteprofile.ini file. Here's the fun part. Scroll down. See where it says swing/right = `Axis 1xx` swing/left `Axis 1xx` `Button 201` is button z Looking at the top of the Jota page you'll see a whole list of `Buttons` and their corresponding push on the screen. So to combine two at once. Do it like this Swing/Left = `Button 100` & `Button 201` For standard swings and pokes Swing/Down = (`Button 102` & `Button 201`) | (`Button 201` & `Button 102`) Swing/Right = (`Button 201` & `Button 102`) | (`Button 102` & `Button 201`) For diagonal cuts Shake/X = `Button 104` Shake/Y = `Button 104` Shake/Z = `Button 104` Save the edited file as the games name. now in Jota browse to and open the custom settings file that we made in step 1. The command to have the controller file opened needs to be entered as following. At the line before [DSP] write [Controls] WiimoteProfile1 = (enter the name no .ini) Save the file and you're done. Happy gaming y'all. Cya EDGE RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 06-28-2019 For clarification the pharenthases are the special characters you see in the file and not the standard one everything uses. Can't doesn't isn't... The tag is ` ` ` it's a half-ish backslash RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 06-29-2019 Swing/Backward = `Button 100` & `Button 201` Tilt/Forward = `Axis 127` Tilt/Backward = `Axis 128` Tilt/Left = `Axis 129` Tilt/Right = `Axis 130` Tilt/Modifier = `Button 100` & `Button 201` Ah yes left this out, my fault/ here's a raise into the air. RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 07-06-2019 OK so I made a slight mistake. The original default settings for the controller are located at /dolphin-emu/config/WiimoteNew.ini I suggest backing this file up before starting. Save the new files edited files here. /dolphin-emu/config/Profiles/Wiimote/_______.ini Also second clarification: Not all game settings files have [DSP] This is fine, just write [Controls] WiiMoteProfile1 = (whatever you named the file -.ini) At the end of settings file. Also look for if [Controls] is already written into the settings file, as you will not have to write "[Controls]" again and only write WiiMoteProfile1 = Yeh hope you get the idea. Place it Under the already written in [Controls] portion of the game settings file. Hope that helps. -Edge- ask me anything if you're having trouble RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 07-06-2019 I couldn't have done this without the controller syntax code wiki page. for those interested in what the various commands look like.... https://wiki.dolphin-emu.org/index.php?title=Input_Syntax RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 07-09-2019 Lastly this, but hey this just makes things just feel right at home. I recommend buying a pair of pubg trigger buttons off that online market. It's just smart adding the two extra click options and IDK how I would play without them. RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 07-14-2019 (07-11-2019, 08:35 PM)Destroyer5150 Wrote: Anybody figure out how to make a "hold" button for a lock on toggle for the Metroid game's yet? Full delete of that original. *Edit* On gamecube's metroid I have had no probelms using the trigger accessories. I have not yet tried wrote a ini file for metroid echoes. I'll keep you posted *edit edit* Looking at this, I actually don't even own metroid prime echoes. Sorry RE: Walkthru Create Multiple Profiles for Wiimote & swings using buttons - Edgeforge - 07-14-2019 It looks like now there is a update that each new game will automatically add its very own settings file. Making the user creating a game settings obsolete. *have not tested* |