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CemuHookUDP support - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: CemuHookUDP support (/Thread-cemuhookudp-support) |
CemuHookUDP support - MCorgano - 04-26-2019 Cemu has a feature (unnamed) where you can have an app on your phone, or use the ds4Windoews driver, and it will host a UDP server that spits out motion/tilt data to anything connected. You can then connect Cemu (And Citra, and yuzu) to these motion servers to pull the full motion data from the device. This is amazing because you set up ONE app on your phone / install ds4windows once with 0 configuration, and it works seamlessly on all 3 emulators. Dolphin doesn't seem to support this. I know i've seen people say go into ds4Windows and map tilt to right stick, but that means right stick input from the controller can't be used for anything else. The way Cemu (and Citra, and Yuzu) implement it is completely independent from the core controls and doesn't replace, disable, or effect any of the other control options in any way. Plus it doesn't care where the info comes from, whether its a phone app or DS4Windows driver or other motion source - set the IP and forget it. Could we get support for this option in dolphin? Then all major nintendo-related emulators will have consistent motion support, and that'd be lovely. Edit: the tool "DSU Controller Test" can be used to see the output from ds4windows / the similar android apps. As you can see, at least from DS4Windows, we get both accelerometer and gyroscope data https://i.imgur.com/QLNPpoG.png RE: CemuHookUDP support - mstreurman - 04-26-2019 (04-26-2019, 07:43 PM)MCorgano Wrote: Cemu has a feature (unnamed) where you can have an app on your phone, or use the ds4Windoews driver, and it will host a UDP server that spits out motion/tilt data to anything connected. You can then connect Cemu (And Citra, and yuzu) to these motion servers to pull the full motion data from the device. This is amazing because you set up ONE app on your phone / install ds4windows once with 0 configuration, and it works seamlessly on all 3 emulators. You mean something like this? https://forums.dolphin-emu.org/Thread-unofficial-udpmote-for-android?highlight=UDP RE: CemuHookUDP support - MCorgano - 04-27-2019 That's kind of exactly what I'm looking for, but the modified version is pretty old. It'd be cool to have this in the official version. RE: CemuHookUDP support - mstreurman - 05-01-2019 (04-27-2019, 06:24 AM)MCorgano Wrote: That's kind of exactly what I'm looking for, but the modified version is pretty old. It'd be cool to have this in the official version. The way this works is apparently quite hacky or doesn't meet the code standards of the developers, so unless there is someone willing to implement it into the master branch, create a Playstore UDP-mote app and maintain both the chances of getting this into master are slim. The best thing that you can do is ask the creator of the current UDPmote version to rebase it and update it to his branch, I know he/she does that from time to time. |