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Dark Alliance slow down - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Dark Alliance slow down (/Thread-dark-alliance-slow-down) |
Dark Alliance slow down - Syd - 04-10-2019 At one point in time I applied a 60fps code to the game and I can't get it to go away. Now the game has nearly unplayable slowdown. Does anyone know how to remove the setting? I deleted everything, downloaded different versions of dolphin. Nothing works. My set up should have no problems emulating baldurs gate dark alliance. Had this issue for at least 2 years. RE: Dark Alliance slow down - JMC47 - 04-10-2019 Try creating a portable build by putting portable.txt next to the executable. That should make it so anything you've done settings wise is ignored and the build becomes portable, creating a new user folder next to the EXE. RE: Dark Alliance slow down - Syd - 04-11-2019 (04-10-2019, 04:58 PM)JMC47 Wrote: Try creating a portable build by putting portable.txt next to the executable. That should make it so anything you've done settings wise is ignored and the build becomes portable, creating a new user folder next to the EXE. I tried it. It appears every setting is gone but dark alliance is still trying to output 60fps... I'm fairly certain the main game is locked at 30 and the menus are at 60. The maintains around 31 to 50 fps but if it isnt constant 60 everything is slowed down heavily. RE: Dark Alliance slow down - JMC47 - 04-11-2019 The game may feature a dynamic framerate. You can try lowering the emulated CPU clock to see if some kind of in-game vsync kicks in. You can locate this in Options/Configuration/Advanced. Try setting it to 60 - 70%. RE: Dark Alliance slow down - Syd - 05-19-2019 So I'm gonna bump this again with another idea. What if this the settings for how this game needs to be emulated have to be changed by the devs? Is there any way to bring this up to the devs??? This does not seem to be an isolated incident. This game seems to not play correctly for a majority of people. Even under circumstances when emulation shouldn't be this difficult this game lags like hell. A real shame since IMO this is one of the best games on the gamecube especially for multiplayer. RE: Dark Alliance slow down - JosJuice - 05-19-2019 We only have access to the same settings as you. Does decreasing the CPU clock like JMC said help? RE: Dark Alliance slow down - mstreurman - 05-21-2019 (05-19-2019, 09:17 PM)JosJuice Wrote: We only have access to the same settings as you. Does decreasing the CPU clock like JMC said help? I remember making 2 bug reports about some broken/flickering graphics and these slowdowns, one for Vulkan and one for the OLD DX12 backend. https://bugs.dolphin-emu.org/issues/9923 https://bugs.dolphin-emu.org/issues/9922 Stenzek fixed the graphics but couldn't(?) fix these slowdowns. It apparently has to do with a high amount of draw calls. I don't know if it got fixed afterwards, I got a brand new computer now which, I think, just powers through the scenes now. RE: Dark Alliance slow down - Syd - 05-23-2019 (05-19-2019, 09:17 PM)JosJuice Wrote: We only have access to the same settings as you. Does decreasing the CPU clock like JMC said help? By that I meant there's something being emulated incorrectly for this game causing the slowdown not change a setting my bad. Decreasing the cpu to around 50 to 60ish makes the game playable but the game crashes randomly once I do this. RE: Dark Alliance slow down - Syd - 05-23-2019 Very interesting. Sucks to see that all this time has passed and the team hasn't figured it out or fixed it. I guess it's not a huge priority but damn I wanna play this game again. RE: Dark Alliance slow down - DJBarry004 - 05-23-2019 Have you tried to actually send a bug report to the issue tracker? https://bugs.dolphin-emu.org/projects/emulator If they haven´t said anything, it´s because they couldn´t reproduce it or they are still trying. Who knows. |