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Smartphone's IR+Gyro as the emulated motion control - Printable Version

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+--- Thread: Smartphone's IR+Gyro as the emulated motion control (/Thread-smartphone-s-ir-gyro-as-the-emulated-motion-control)



Smartphone's IR+Gyro as the emulated motion control - W.W.97 - 03-29-2019

Could the support of the smartphone IR sensor + Gyroscope be underway, as an emulation for motion control (à la cemuhook)? This could solve the issue of playing the games heavily based on motion (in my case, WarioWare: Smooth Moves) without a Wiimote, once and for all.


RE: Smartphone's IR+Gyro as the emulated motion control - ExtremeDude2 - 03-29-2019

You mean like this?

https://forums.dolphin-emu.org/Thread-unofficial-udpmote-for-android


RE: Smartphone's IR+Gyro as the emulated motion control - W.W.97 - 03-30-2019

(03-29-2019, 10:43 PM)ExtremeDude2 Wrote: You mean like this?

https://forums.dolphin-emu.org/Thread-unofficial-udpmote-for-android

(I haven't use it, but according to the pics) Yep, and same if you tried Cemuhook (which I didn't test it on Cemu itself, but on Citra - which has built it in its canary build - and it did MIRACULOUSLY Heart good) I even wonder what if a GBA emulator uses the same workaround for the gyro controls Big Grin