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New super mario bros wii BUGS - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: New super mario bros wii BUGS (/Thread-new-super-mario-bros-wii-bugs) |
New super mario bros wii BUGS - sempron - 12-09-2009 Using dolphin 4617 or 4647 unable to get pass world 4-3 ![]() versions that are higher than 4617 will have wii controller bugs the shake button will cause the controller to hang RE: New super mario bros wii BUGS - WhiteZero - 12-09-2009 (12-09-2009, 03:15 AM)sempron Wrote: Using dolphin 4617 or 4647 I don't have big issues with real WiiMote in 4641, try that build. RE: New super mario bros wii BUGS - StripTheSoul - 12-09-2009 there's a thread for this game already (hundreds actually *roll eyes*) in Game Discussion...this issue is known as well...the game crashes after either getting through that level or dying in it. You gotta go the other way for now... RE: New super mario bros wii BUGS - Kupfel - 12-09-2009 nah, enabling safe texture cache will let you pass that level. Maybe you have to switch to copy efb to ram as well. RE: New super mario bros wii BUGS - sempron - 12-09-2009 (12-09-2009, 04:21 PM)Kupfel Wrote: nah, enabling safe texture cache will let you pass that level. Maybe you have to switch to copy efb to ram as well. Woo Woo . its mario time. I have pass the level 4-3 after enabling safe texture. Thank You ![]()
RE: New super mario bros wii BUGS - sempron - 12-10-2009 Using WhiteZero build 4647 there are wii controller problems in world 3 mid-castle. when i try to fly using Propeller beanie ( shake button ) the controller stalls The controller will stall at any place using Propeller beanie RE: New super mario bros wii BUGS - WhiteZero - 12-10-2009 (12-10-2009, 12:41 AM)sempron Wrote: Using WhiteZero build 4647 Check out build 4665, which I just put up. There was a fix in 4664 that seems to have fixed the WiiMote lock-up issues. RE: New super mario bros wii BUGS - Da_SyEnTisT - 12-10-2009 (12-09-2009, 08:13 PM)sempron Wrote: [ how do you open this window ? im only able to open the opengl config ... how do you open the directx config ?? thanks RE: New super mario bros wii BUGS - WhiteZero - 12-10-2009 (12-10-2009, 03:49 AM)Da_SyEnTisT Wrote:(12-09-2009, 08:13 PM)sempron Wrote: [ Welcome to Dolphin. Click the "Config" wrench icon, goto Plugins tab, choose Direct3D9 from the Graphics drop-down. RE: New super mario bros wii BUGS - Da_SyEnTisT - 12-10-2009 (12-10-2009, 03:51 AM)WhiteZero Wrote:(12-10-2009, 03:49 AM)Da_SyEnTisT Wrote:(12-09-2009, 08:13 PM)sempron Wrote: [ that is what I was thinking but in the drop down list there is only openGL and software render , there is no direct3d9 choice i am using youre lastest build (12-10-2009, 03:56 AM)Da_SyEnTisT Wrote:(12-10-2009, 03:51 AM)WhiteZero Wrote:(12-10-2009, 03:49 AM)Da_SyEnTisT Wrote:(12-09-2009, 08:13 PM)sempron Wrote: [ sorry my Bad , forgot to install directx9 on the computer sorry i'm not at home loll |