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Converting textures from old name format into the new one - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Converting textures from old name format into the new one (/Thread-converting-textures-from-old-name-format-into-the-new-one) |
Converting textures from old name format into the new one - Corvin Loves Natalie - 03-21-2019 I know the 5.0 version can do it automatically on load, but the problem is I am trying to merge some texture packs, a few of which are older and still use the old hash format. Is there any way to easily convert the hashes to the new format so nothing in the pack will clash? RE: Converting textures from old name format into the new one - JosJuice - 03-21-2019 No. Dolphin needs to access all the original textures in order to convert the hashes, so in practice you have to play through the whole game so that you'll run into all textures. RE: Converting textures from old name format into the new one - Megapsychotron - 03-23-2019 Why isn't the autoconvert texture feature available on development builds? |