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Paper Mario TTYD slowdown - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Paper Mario TTYD slowdown (/Thread-paper-mario-ttyd-slowdown) |
Paper Mario TTYD slowdown - andrewtabs - 03-21-2019 Hey guys, I'm trying to play Paper Mario TTYD, but about every 15 seconds, it slows to 30 fps and lags for about 5 seconds, then goes back to normal, and just repeats that cycle constantly. I've tried messing with every graphics setting I can think of, I've tried OpenGL and D3D 11, I've tried with and without the custom texture pack, changing the internal resolution back to native, overclocking and underclocking the emulated CPU. I have Widescreen Hack off, and I'm using the following codes for widescreen and centered HUD fixes: AR: 0441f6d8 3fe38e39 Gecko: c202f310 00000003 3dc08042 3de03fd8 91eef6d8 4e800020 60000000 00000000 c200f500 00000003 3de08082 3dc0402b 61ce12a2 91cfa1bc 387d015c 00000000 c200f508 00000003 3de08082 3dc04063 61cee8d3 91cfa1bc 7fc3f378 00000000 04199598 4e800020 I tried turning both of these off as well, also didn't change anything. I'm out of ideas on what to do. Is it just a hardware problem or am I missing something? I recorded a video to show the problem but it saved as a .dtm and I don't know what to do with it, so I'll just leave it here: https://www.dropbox.com/s/b8hkmk2vc4jfu56/papermariottyd.dtm?dl=0 |