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Emulator difficulty in processing Melee - Printable Version

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+--- Thread: Emulator difficulty in processing Melee (/Thread-emulator-difficulty-in-processing-melee)



Emulator difficulty in processing Melee - username - 11-29-2018

After playing Super Smash melee on Dolphin Version 5.0-9156. The FPS drops when the emulator 1) process a new stage and 2) when a button is pressed for the first time or a move/attack is used for the first time in the match? I think the reason for this is the inefficient algorithm used to introduce/process a move or a new stage from the game.


RE: Emulator difficulty in processing Melee - Invader - 11-29-2018

What you're describing is shader generation stutter. You're going to want to turn on Ubershaders. You can read about the option here: https://dolphin-emu.org/blog/2017/07/30/ubershaders/


RE: Emulator difficulty in processing Melee - username - 11-29-2018

(11-29-2018, 07:22 AM)Invader Wrote: What you're describing is shader generation stutter. You're going to want to turn on Ubershaders. You can read about the option here: https://dolphin-emu.org/blog/2017/07/30/ubershaders/

Thanks bro.