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Can't initialize video backend, can't select adapter. - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Can't initialize video backend, can't select adapter. (/Thread-can-t-initialize-video-backend-can-t-select-adapter) |
Can't initialize video backend, can't select adapter. - DeePlays - 11-06-2018 Hi, i'm currently using the lastest dev version of the Dolphin Emulator. Currently by some odd reason it doesn't want to initalize the video backend (it gives me an error that says so), and plus, i can't select my video card on graphics menu. I simply cannot do anything past this point, and i really would like to do anything at all. No games or even the Wii Menu seem to work. Here's the $ glxinfo | grep OpenGL output: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce G210/PCIe/SSE2 OpenGL core profile version string: 3.3.0 NVIDIA 340.107 OpenGL core profile shading language version string: 3.30 NVIDIA via Cg compiler OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.3.0 NVIDIA 340.107 OpenGL shading language version string: 3.30 NVIDIA via Cg compiler OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: OpenGL ES profile version string: OpenGL ES 2.0 NVIDIA 340.107 340.107 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.00 OpenGL ES profile extensions: PS: I forgot to mention that my OS is Ubuntu 18.10 x64 (or x86_64) RE: Can't initialize video backend, can't select adapter. - KHg8m3r - 11-07-2018 Your GPU, the Nvidia 210 GT, only supports up to OpenGL 3.3, which Dolphin's newer versions requires OpenGL version 4.something or higher RE: Can't initialize video backend, can't select adapter. - JonnyH - 11-07-2018 I believe we *should* support GL3.3 (at lest there's code in the GLX backend that should fallback to 3.3 if 4.x isn't available) - but it may be a somewhat stale, untested path. |