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Top left corner blured in Mario Kart Wii - Printable Version

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+--- Thread: Top left corner blured in Mario Kart Wii (/Thread-top-left-corner-blured-in-mario-kart-wii)



Top left corner blured in Mario Kart Wii - squallgreg - 10-21-2018

Hi everyone,

I did not find another thread with this issue. I have one fourth (top left) of the screen blured in Mario Kart Wii, but only in a circuit not in the menu (when you choose the mode, the race and so on).

I can run Mario Kart Double Dash without any problem for example.

Thanks a lot in advance for your help !


RE: Top left corner blured in Mario Kart Wii - JosJuice - 10-21-2018

Make sure that Scaled EFB Copy is turned on.


RE: Top left corner blured in Mario Kart Wii - squallgreg - 10-29-2018

Thanks it worked but after I also switched to the Vulkan renderer (not sure what it is)


RE: Top left corner blured in Mario Kart Wii - SCOTT0852 - 10-31-2018

(10-29-2018, 03:37 AM)squallgreg Wrote: Thanks it worked but after I also switched to the Vulkan renderer (not sure what it is)

Vulkan, D3D11, and OpenGL are basically just different ways of outputting 3D graphics. Vulkan is a little experimental, sometimes it works great and other times it doesn't, D3D11 is the most commonly used one as it's not super experimental and runs well, and OpenGL is the most accurate but runs a little worse than D3D11 and is only recommended when D3D11 doesn't work because of the performance compared to it.


RE: Top left corner blured in Mario Kart Wii - JosJuice - 10-31-2018

OpenGL only runs worse on some systems, though.


RE: Top left corner blured in Mario Kart Wii - Helios - 10-31-2018

OpenGL is largely more recommended over D3D11.

Only use the latter if you're on Intel iGPUs or AMD.


RE: Top left corner blured in Mario Kart Wii - JonnyH - 11-01-2018

I also believe that (if the driver supports all features) the output for OpenGL, DirectX11 and Vulkan are all /exactly/ the same?

There's no difference in "accuracy"? It's just some drivers are slightly faster on some backends, maybe expose slightly different feature sets, have bugs that is worth avoiding, or other issues that may cause you to prefer one backend over another on a specific driver/hardware combination.


RE: Top left corner blured in Mario Kart Wii - Helios - 11-01-2018

There used to be a difference in accuracy years and years and years ago, but that hasn't been the case since late into 4.0-xxxx