Dolphin, the GameCube and Wii emulator - Forums
Stutter during gamecube emulation - Printable Version

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+--- Thread: Stutter during gamecube emulation (/Thread-stutter-during-gamecube-emulation)



Stutter during gamecube emulation - DeadPap - 09-24-2018

I currently play Spiderman 2 on dolphin and it runs well 30 frames a second like it is intended to and 60 vps whatever that is, but about every 30 seconds the game will freeze for a few seconds for no apparent reason, if anyone could reccomend some settings to change or fixes to help stop it that would be much appreciated. I have an intel i7 7700k intel hd 630 and 4 gigs ram dolphin 5.0-8715


RE: Stutter during gamecube emulation - DJBarry004 - 09-24-2018

Assuming you´re not using cheats, enable "Compile Shaders Before Starting" and then "Async (Ubershaders)". Wait for the compilation to finish and then report back.


RE: Stutter during gamecube emulation - DeadPap - 09-24-2018

(09-24-2018, 06:04 AM)DJBarry004 Wrote: Assuming you´re not using cheats, enable "Compile Shaders Before Starting" and then "Async (Ubershaders)". Wait for the compilation to finish and then report back.

This seems to not effect it at all. The stutter is still apparent.