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Dolphin vs DolphinIL - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Dolphin vs DolphinIL (/Thread-dolphin-vs-dolphinil) Pages:
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RE: Dolphin vs DolphinIL - extreme64 - 12-03-2009 yeah whoever said that didn't know what he was talking about, who told you that? RE: Dolphin vs DolphinIL - James333 - 12-03-2009 I don't remember , and I think that was the noob explanation so I could understand ( lol , I was a noob xD ) RE: Dolphin vs DolphinIL - Apostacious - 12-03-2009 I too wanna know the difference... I always assumed the dolphinIL was the 64bit executable
RE: Dolphin vs DolphinIL - James333 - 12-03-2009 well , the only thing I know that IL is another version of the traditional core . JIT means Just-In-Time ( and I think JIT dynarec means Just-In-Time dynamic recompiler ) , the only thing that I don't know is what means IL. And is better no talk about this anymore because this thread will be closed ( yeah , this question is asked a lot ) [color=#DCDCDC]*nosound comes and close this thread xD*[/color] RE: Dolphin vs DolphinIL - skid - 12-03-2009 IL does not skip anything. JIT recompiles PPC instructions straight to x86 or x86-64 instructions in blocks. JITIL recompiles PPC instructions to an IL (intermediate language) instructions in blocks. A second pass then recompiles the IL to x86 or x86-64 code. The second pass in JITIL can make the emulator faster because inefficient code found in the first pass is easier to identify and fix. RE: Dolphin vs DolphinIL - extreme64 - 12-03-2009 Just In Time Intermediate language is what JITIL stands for |