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Multiple pad plugins - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Multiple pad plugins (/Thread-multiple-pad-plugins) |
Multiple pad plugins - CacoFFF - 03-24-2009 Moving this from the other forum. First, let's see how it works. These are a few lines from my Dolphin.ini config file. Quote:SIDevice0 = 150994944 SIDevice is the "Port X" config in Gamecube options, that means i've set to player one, two and three ports as "Standard Controllers", this is required to make that player work whatever the pad plugin you use. PadXPlugin is the plugin used for that player controller, some builds come with 4 different pad plugins, it's up to you to find out which suits best your keyboard/controller. For example, I use PadSimple (kb/360) for keyboard, and nJoy_SDL (nJoy 0.3) for my ps2 like controllers. *********** NOTE: If you just extracted Dolphin, you may not have any config files, by proceding as below you'll have those files automatically generated, so don't worry. *********** SETTING UP THE CONFIG: Set the Ports to use as "Standard Controller", it's better to do it via CONFIG > GAMECUBE tab. In CONFIG > PLUGIN tab, you must select and configure each controller plugin you are going to use, one after another. In my case, nJoy was used for player 3 and 4, so in nJoy options i had to configure player 3 and 4. As for PadSimple plugin, i had to configure player 1 and 2. Close Dolphin, or else .ini applied settings won't work. Once done the button mappings, just go *dolphin directory*\User\Config and open Dolphin.ini. Under [Core], find the PadXPlugin lines (or write them if missing, as provided above) and put the plugins you want to use for that Player X. That should be enough. *********** NOTE: After setting up the multiple pads, opening CONFIG > PLUGIN tab and messing with the controller plugins, all PadXPlugin in the config file will have to be reset. *********** Plugin List: Event Pad: Plugin_PadSimpleEvnt.dll Kb/360: Plugin_PadSimple.dll nJoy 0.3: Plugin_nJoy_SDL.dll nJoy 0.4: Plugin_nJoy_SDL_Test.dll RE: Multiple pad plugins - Kraid - 03-25-2009 Eeehw, cool ![]() Now there's finally a way for that ![]() Takes some time to set up though :/ RE: Multiple pad plugins - nosound97 - 03-25-2009 Wow! Thanks for the tip. Works flawlessly. RE: Multiple pad plugins - Link_enfant - 03-26-2009 (03-25-2009, 12:41 AM)nosound97 Wrote: Wow! Thanks for the tip. Works flawlessly.I don't understand why, but 0.3 version of nJoy plugin doesn't appear for me. I only have 0.4 and Dolphin event pad in the controller plugins choice. Thanks
RE: Multiple pad plugins - CacoFFF - 03-27-2009 (03-26-2009, 09:45 PM)Link_enfant Wrote:(03-25-2009, 12:41 AM)nosound97 Wrote: Wow! Thanks for the tip. Works flawlessly.I don't understand why, but 0.3 version of nJoy plugin doesn't appear for me. I only have 0.4 and Dolphin event pad in the controller plugins choice. Thanks Strange, what SVN are you running? Have you tried another SVN compilation? It's not always a bad idea to get the plugins from the closest review as possible. PD: On current revisions, Dolphin Event Pad is not working, try using KB/x360 plugin for keyboard input. PD2: check your plugins folder if the plugins *.dll are there. RE: Multiple pad plugins - Link_enfant - 03-27-2009 (03-27-2009, 09:32 AM)CacoFFF Wrote:Thanks for your help, but it's okay now(03-26-2009, 09:45 PM)Link_enfant Wrote:(03-25-2009, 12:41 AM)nosound97 Wrote: Wow! Thanks for the tip. Works flawlessly.I don't understand why, but 0.3 version of nJoy plugin doesn't appear for me. I only have 0.4 and Dolphin event pad in the controller plugins choice. Thanks I had to install the DirectX thing from the requirements thread,, then all my plugins are loaded now ![]() Anyway, I'd like to know how exactly I can use action replay codes (for Melee and Brawl) ? Also, is there a way to play frame-by-frame, with a pause and a frame advance button ? Thanks
RE: Multiple pad plugins - nosound97 - 03-27-2009 AFAIK you cheats don't work for Wii games atm. But I could be mistaken. And what you are complaining is for TAS, aren't you? Because normal gamer won't need it.
RE: Multiple pad plugins - Link_enfant - 03-28-2009 (03-27-2009, 06:06 PM)nosound97 Wrote: AFAIK you cheats don't work for Wii games atm. But I could be mistaken.That's right, I'd like to make some TAS on SSBM, mainly on HRC mode (I'm already one of the best players in France =p)I also need a code to unlock all characters and stages, and of course to know how to use it ^^ (well for the code, I can find it on arcentral) RE: Multiple pad plugins - nosound97 - 03-28-2009 Here is the .ini file with cheats. To enable them, you need: 1)right click on the game -> properties. Here you activate cheats you need. 2)go to "Config" and tick "Enable Cheats" RE: Multiple pad plugins - elee6o4 - 04-10-2009 i have 4 gamecube controllers. How do i go about connecting these to my computer? I know there are some adapters , but which one do you guys reccomend? Also, do I need to buy 4 adapters(one for each controller)? Can I play brawl on dolphin with 4 players on gc controllers? |