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Gamecube with Wii classic controler? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Gamecube with Wii classic controler? (/Thread-gamecube-with-wii-classic-controler) |
Gamecube with Wii classic controler? - SemiGott - 12-01-2009 Is there any way to play gamecube games with a wii-classic controler? Because I don't have a usb controler, but I want to play some old gamecube games. RE: Gamecube with Wii classic controler? - SemiGott - 12-04-2009 Thank you for this gread help xD. RE: Gamecube with Wii classic controler? - Avatarus - 12-04-2009 You can use a GlovePIE to write a script for Wii Classic Controller and use it instead Joystick RE: Gamecube with Wii classic controler? - InStars - 12-04-2009 If you want to use joystick axes properly, then you will have to install PPJoy too! The new PPJoy now sopports 64 bit systems too! RE: Gamecube with Wii classic controler? - Avatarus - 12-04-2009 Hah, yes. And PPJoy too! But it is buggy. I have waste a much time while configuring it. I get a stable configuration like this: 5 axes Axis 1: X Rotation - Analog0 Axis 2: Y Rotation - Analog1 Axis 3: Wheel - Analog2 Axis 4: Dial - Analog3 Axis 5: Throttle - Analog4 Axes 1,2 for Analog Stick Axes 4,5 for C-stick Axis 3 is not working correctly. Don't use it in scripts. But I don't know how it will working on other comps. May be Axis 3 bug is on my system only. RE: Gamecube with Wii classic controler? - SemiGott - 12-05-2009 Can't anybody give me such a script xD ... because I don't know how to write a good working skript. Next question... if I have this script, how can I use it with Dolphin, because if I start a gamecube game there is no light is on. RE: Gamecube with Wii classic controler? - Avatarus - 12-05-2009 I recomend to write different scripts to every game. To use it with Dolphin you need to install PPJoy, configure it, launch GlovePIE, open/write a script, calibrate your virtual joystick, then launch Dolphin. Example of script: Key.NumPad1 = Wiimote.Classic.A Key.NumPad2 = Wiimote.Classic.B Key.NumPad4 = Wiimote.Classic.L Key.NumPad5 = Wiimote.Classic.R Key.NumpadPlus = Wiimote.Classic.Plus Key.NumpadMinus = Wiimote.Classic.Minus Key.Left = Wiimote.Classic.Left Key.Right = Wiimote.Classic.Right Key.Up = Wiimote.Classic.Up Key.Down = Wiimote.Classic.Down ppjoy.Analog0 = wiimote.Classic.Joy1X ppjoy.Analog1 = wiimote.Classic.Joy1Y ppjoy.Analog3 = wiimote.Classic.Joy2X ppjoy.Analog4 = wiimote.Classic.Joy2Y To invert axis add minus: ppjoy.Analog0 = -wiimote.Classic.Joy1X If axes don't move correctly change number of axes: ppjoy.Analog1 = wiimote.Classic.Joy1X ppjoy.Analog0 = wiimote.Classic.Joy1Y This is not finished script, just an example. |