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Sonic Adventure 2 Framerate Problems - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Sonic Adventure 2 Framerate Problems (/Thread-sonic-adventure-2-framerate-problems) |
Sonic Adventure 2 Framerate Problems - Khentix - 11-24-2009 Hello, new to the forums here. First of all i'd like to say hello, and what a great piece of software. Anyway... After goofing around with Sonic Adventure 2 Battle, While i do get full framerate with DirectX Plugin, it comes with about 30 shadows for sonic all over the place, and simply touching a car during the boarding part of City Escape causes a car ramrod mosh pit; not only that, grinding or anything of that sort enlarges the particles by a ton. So, considering DirectX is out of the question unless someone can help me figure out why such things are occuring, OpenGL is the only option. Problem is, OpenGL drops in framerate randomly anywhere from 30 to 60FPS. I would appreciate any help! System specs and Dolphin specs below. CPU: Intel Q6600 2.4GHz RAM: 4GB DDR2-800 GPU: Nvidia 260GTX Mobo: Nvidia 680i OS: Windows 7 x64 Retail Dolphin builds attempted: SVN R 4606 x64 SVN R 4525 x64 Settings: Pretty much tried combinations of all under graphics configuration. Again, any help would be appreciated! Thank you! |