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Visual glitch (Can't see into distance) in Kirby Air Ride - Printable Version

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+--- Thread: Visual glitch (Can't see into distance) in Kirby Air Ride (/Thread-visual-glitch-can-t-see-into-distance-in-kirby-air-ride)



Visual glitch (Can't see into distance) in Kirby Air Ride - uranutan - 11-21-2009

I can get Kirby Air Ride to run fine at a good speed, but if I don't use wireframe mode I can't see anything more than a few feet in front of my character. Any way to fix this? The only other game I've played on this is Wind Waker and that didn't have this problem (though the framerate did blow.)

Screenshot:


RE: Visual glitch (Can't see into distance) in Kirby Air Ride - nosound97 - 11-21-2009

Post your PC specs and Dolphin settings you use


RE: Visual glitch (Can't see into distance) in Kirby Air Ride - uranutan - 11-21-2009

Sure.
Specs:Intel Core 2 Duo e6400 (2.13 ghz)
2 gb RAM
Nvidia 9500GT

Settings:
(The problem persists even if I lower the resolution back to native and turn off AA/AF, by the way.)


EDIT: Solved the problem by upgrading to SVN 4597.