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Twilight Princess Texture Fiasco - Printable Version

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+--- Thread: Twilight Princess Texture Fiasco (/Thread-twilight-princess-texture-fiasco)



Twilight Princess Texture Fiasco - Fiddlefiend - 11-17-2009

Hello, everyone- one or two of you may remember me as the idiot who tried to run Twilight Princess on a factory-quality video card without dx9. Confused

Well, anyway, now everything's up and running, I'm using rev 2536 with the d3d plugin, and my specs (assuming this is all you need; I really am hopeless with computers) are at the bottom of this post. All characters and objects are running smoothly (if slowly) and are rendered in exquisite detail, but the textures will not load when I enter a new area.

Does anyone know a fancy settings-related trick for reminding the computer that background textures are important?

Thanks! Big Grin

Specs:
Dell Inspiron 1545
Intel Core 2 Duo CPU @ 2.10 GHz
4.00GB RAM
Windows Vista 64-bit
Mobile Intel 4 Series Express Chipset Family (yeah, I know...)


RE: Twilight Princess Texture Fiasco - curryking1 - 11-17-2009

Maybe try the new SVN build that has been released.

The biweekly releases are up to r4425 now.

I have been playing Twilight Princess for a while now and I have encountered no such issues with r4425 and DX9 modes, maybe you would like to try out the new release?


RE: Twilight Princess Texture Fiasco - Fiddlefiend - 11-18-2009

(11-17-2009, 02:52 PM)curryking1 Wrote: Maybe try the new SVN build that has been released.

The biweekly releases are up to r4425 now.

I have been playing Twilight Princess for a while now and I have encountered no such issues with r4425 and DX9 modes, maybe you would like to try out the new release?

I was trying a newer version before, but the d3d plugin was broken... Is this not the case with 4425?


RE: Twilight Princess Texture Fiasco - ugoo - 11-18-2009

yep DX9 is fixed i finished Twilight Princess using it some time ago right now im using 4582 and DX9 works perfectly it was fixed since around 4200 i think thanks to rice1964